1.2 and 1.21 improvements

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  • TriggerHappy2005

    #1

    1.2 and 1.21 improvements

    I like others love to bitch about this game's shortcomings but now I would like to point out some positive changes. First, C4 chucking is gone. That was so annoying in that C4 became this totally unrealistic frisbee of death. Now C4 is planted properly for it's intended purpose. Secondly is that:banana: :banana: the nade launching noob toobers have fled due to the now realistic implementation of that weapon. I no longer suffer from annoyingly ghey deaths due to unrealistic weapon usage and now I succumb to normal weapon usage which I have no problem with.
  • $kelet0r

    #2
    Re: 1.2 and 1.21 improvements

    1. smoother gameplay and higher FPS
    2. support class can actually kill
    3. AA batteries are now feared

    Comment

    • TriggerHappy2005

      #3
      Re: 1.2 and 1.21 improvements

      Originally posted by $kelet0r
      1. smoother gameplay and higher FPS
      2. support class can actually kill
      3. AA batteries are now feared
      Roger That!

      Comment

      • evilzucchini

        #4
        Re: 1.2 and 1.21 improvements

        3. AA batteries are now feared
        Double roger that!

        I love how when I get in an AA and there is a helicopter in my sights and I get a lock the missiles actually go TOWARDS it! It's great!

        Comment

        • ArchieGremlin

          #5
          Re: 1.2 and 1.21 improvements

          Also...

          You can now see the ground in night maps.
          Air-to-Air missiles work too.
          The filters work in the Multiplayer screen.

          All in all, I feel that it's getting better.

          cheers,
          Archie

          Comment

          • Xanthias

            #6
            Re: 1.2 and 1.21 improvements

            Originally posted by $kelet0r
            3. AA batteries are now feared
            Yes!! The Energizer Bunny is very deadly!!

            Comment

            • Cripple

              #7
              Re: 1.2 and 1.21 improvements

              A2A missiles sure as hell don't work for me. I can fire all six missiles at any jet from a fighter and not one of them will hit. That's not my problem though, just reverted back to pre1.2 killing style. Problem is when I do exactly the same manoeuvre I get hit everytime, or any other evasive action for that matter.

              I actually see the missiles I fire go through the tail end of the jets I'm chasing :hmm:

              Comment

              • eDmunDo

                #8
                Re: 1.2 and 1.21 improvements

                1. Constant lag, woooooooo
                2. Less smooth gameplay, yeaaaaa
                3. PKM whorage, w00t

                Comment

                • $kelet0r

                  #9
                  Re: 1.2 and 1.21 improvements

                  Originally posted by Xanthias
                  Yes!! The Energizer Bunny is very deadly!!
                  :laugh::laugh::laugh:
                  he just keeps going on and on and on and on and on and on and on and on and on and on and on and on and on and on and on and on and on and on and on and on and on and on and on and on .......

                  Comment

                  • BigBadBob

                    #10
                    Re: 1.2 and 1.21 improvements

                    Originally posted by $kelet0r
                    3. AA batteries are now feared
                    not really. Choppers are vunerable, but only stupid jet pilots get show down with them.

                    Comment

                    • =Yes=Overkill

                      #11
                      Re: 1.2 and 1.21 improvements

                      Originally posted by TriggerHappy2005
                      I like others love to bitch about this game's shortcomings but now I would like to point out some positive changes. First, C4 chucking is gone. That was so annoying in that C4 became this totally unrealistic frisbee of death. Now C4 is planted properly for it's intended purpose. Secondly is that:banana: :banana: the nade launching noob toobers have fled due to the now realistic implementation of that weapon. I no longer suffer from annoyingly ghey deaths due to unrealistic weapon usage and now I succumb to normal weapon usage which I have no problem with.
                      As for the C4 chucking I agree.But tell me did you ever fire from GL in reality?First there is nothing realistic in this game and second GL are now less realistic then before.Now they added some stupid delay and that's it.

                      Comment

                      • Sadistic_1

                        #12
                        Re: 1.2 and 1.21 improvements

                        The nade launchers "noob toobs" haven't gone anywhere. Those of us that liked to use it before and were good at, still use it. It's my number 1 weapon of choice with the AK.

                        Overall, the only thing that changed, is less spec ops and assaults, more support and snipers. One extreme to the other. Difference between you and me is, I won't complain about it, I just deal with it.

                        Comment

                        • « R²» P§I

                          #13
                          Re: 1.2 and 1.21 improvements

                          I'd rather have the bunny hopping and c4 chucking, then a game that doesnt work.

                          As for AA feared , lmao

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