I still feel the auto balance thing in BF2 is broken. Wondering if any of you have given it any thought as to how to best 'fix' the way it’s handled.
Now, don’t get me wrong, I do appreciate the fact that with the patches the change was made that commanders and squad leaders don’t get team switched, HOWEVER, that doesn’t change the fact that all of us have at some point been in a great squad, with a cohesive team, gotten killed, and switched to the other side....
imo this is just UNACCEPTABLE.
Here is what I was thinking, see what you all think
Auto balance takes individuals in the following order:
1) lone wolf with lowest score first, working up to highest score lone wolf (I say lowest to highest, because chances are, the low scores are people who JUST joined and have no vested interest in the side they are on at that particular moment)
2.) If there are no lone wolfs (which imo just is prob never going to happen) then move into the squads again, taking the low scorer and working up to the high scorer in squads until the team is balanced. This could be further filtered by taking the squad with the lowest formation time (newest squad formed) then working up to the most 'mature' squad.
I think this would solve the issue of having good squads get broken up, and I don’t see it having any real adverse affects on over all game play.
Thoughts?
-java
Now, don’t get me wrong, I do appreciate the fact that with the patches the change was made that commanders and squad leaders don’t get team switched, HOWEVER, that doesn’t change the fact that all of us have at some point been in a great squad, with a cohesive team, gotten killed, and switched to the other side....
imo this is just UNACCEPTABLE.
Here is what I was thinking, see what you all think
Auto balance takes individuals in the following order:
1) lone wolf with lowest score first, working up to highest score lone wolf (I say lowest to highest, because chances are, the low scores are people who JUST joined and have no vested interest in the side they are on at that particular moment)
2.) If there are no lone wolfs (which imo just is prob never going to happen) then move into the squads again, taking the low scorer and working up to the high scorer in squads until the team is balanced. This could be further filtered by taking the squad with the lowest formation time (newest squad formed) then working up to the most 'mature' squad.
I think this would solve the issue of having good squads get broken up, and I don’t see it having any real adverse affects on over all game play.
Thoughts?
-java
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