I've been reading a lot of people saying that they are "sick and tired of medics who revive them while still under fire."
When you're watching a war movie (e.g. Band of Brothers) and you see a soldier take a hit, what's the first thing that a medic or other squad member does? They pull them out of the heat of the battle before applying bandages, morphine, etc.
While a medic could conceivably work his magic out in the field, it's not in his- or his fallen comrade's best interest. I think this could be translated over to the BF world. A medic could still choose to heal/revive wounded soldiers in the midst of gunfire, but could also pull that soldier out of the fray first.
This added dynamic of being able to push/pull player models could further be translated to other objects within a standard BF map. Sand bags could be placed to help provide cover. Instead of a soldier carrying the bags, they could manipulate the bags that already exist at many of the bunkers into a more effective cover. Or broken down cars, wheelbarrows, etc. could further be used as makeshift roadblocks to slow enemy movement.
Discuss.
When you're watching a war movie (e.g. Band of Brothers) and you see a soldier take a hit, what's the first thing that a medic or other squad member does? They pull them out of the heat of the battle before applying bandages, morphine, etc.
While a medic could conceivably work his magic out in the field, it's not in his- or his fallen comrade's best interest. I think this could be translated over to the BF world. A medic could still choose to heal/revive wounded soldiers in the midst of gunfire, but could also pull that soldier out of the fray first.
This added dynamic of being able to push/pull player models could further be translated to other objects within a standard BF map. Sand bags could be placed to help provide cover. Instead of a soldier carrying the bags, they could manipulate the bags that already exist at many of the bunkers into a more effective cover. Or broken down cars, wheelbarrows, etc. could further be used as makeshift roadblocks to slow enemy movement.
Discuss.
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