With the discussion about the SAM:s and A2A missiles going on I thought about a way that would require some skill of the user and still give some room for the pilots.
Don't make the missiles overly accurate so that you have a chance of escaping them with some fancy moves. To make it more interesting (and reduce tks) make it possible to manually detonate the missiles fired!
If you see that the missiles are not likely to hit the target you could detonate them and hope you did it close enough to cause some damage to the target (add splashdamage to the missiles and reduce the ammount of damage over distance).
Even if the missiles wouldn't get a direct hit on the target you could still inflict some damage to them and would more or less stop teamkills/team damage with the missiles as you can detonate them before they hit.
Good idea or bad idea?
Don't make the missiles overly accurate so that you have a chance of escaping them with some fancy moves. To make it more interesting (and reduce tks) make it possible to manually detonate the missiles fired!
If you see that the missiles are not likely to hit the target you could detonate them and hope you did it close enough to cause some damage to the target (add splashdamage to the missiles and reduce the ammount of damage over distance).
Even if the missiles wouldn't get a direct hit on the target you could still inflict some damage to them and would more or less stop teamkills/team damage with the missiles as you can detonate them before they hit.
Good idea or bad idea?
Comment