Blowing up Artillery.

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  • Muddyfunster

    #1

    Blowing up Artillery.

    I was playing Wake island 2007 yesterday. I was American and blew up the artillrery on the beach. I scored points.. then i strolled up the hill fought a bit on the airstrip and with some team mates took the flag.

    A crate was dropped near the artillery and some where repaired. I strolled back down and blew em up.. this time i was punished fro blowing up team property? ! Woot i thought I waited round a little and sure enought the artillery came back to life. Out of curiosity i blew em up again. Again I was punished.

    I didnt change teams.

    Anyone know why this might have happened?

    G.
  • imported_Jazza

    #2
    Re: Blowing up Artillery.

    Once you capture the Airfield the arty becomes yours.

    Comment

    • p4tri0t

      #3
      Re: Blowing up Artillery.

      there is another thread talking about this (3-5 threads under yours)
      its probbably a bug... but an old one

      Comment

      • p4tri0t

        #4
        Re: Blowing up Artillery.

        Originally posted by Jazza
        Once you capture the Airfield the arty becomes yours.
        ??????? WTF??? no way man NO WAY

        Comment

        • JDUB

          #5
          Re: Blowing up Artillery.

          Originally posted by Jazza
          Once you capture the Airfield the arty becomes yours.
          This always confused me ... when you capture the airfield and the arty is in your team's possession, do all six artillery guns shoot? Is there a bigger and longer arty strike when compared to only the three guns shooting?

          TIA.

          Comment

          • Ghilleman

            #6
            Re: Blowing up Artillery.

            I believe that this is a variation on the red tag/blue tag glitch.

            Comment

            • WarGimp

              #7
              Re: Blowing up Artillery.

              Originally posted by Jazza
              Once you capture the Airfield the arty becomes yours.
              If this is true, it's new... and interesting.

              Could have an impact on Mash's gameplay.

              Comment

              • imported_Jazza

                #8
                Re: Blowing up Artillery.

                Originally posted by JDUB
                This always confused me ... when you capture the airfield and the arty is in your team's possession, do all six artillery guns shoot? Is there a bigger and longer arty strike when compared to only the three guns shooting?

                TIA.
                No idea, all I know is if you capture the airfield the arty becomes yours, but the UAV and scan im pretty sure stay as the enemies. It's most likely a bug.

                I like your picture aswell JDUB

                Originally posted by Wargimp
                If this is true, it's new... and interesting.

                Could have an impact on Mash's gameplay.
                Dont quote me on it, I'm pretty sure it happens!

                Comment

                • WarGimp

                  #9
                  Re: Blowing up Artillery.

                  I already did quote ya.
                  :p

                  Gonna have to do some testing tho.

                  Comment

                  • JDUB

                    #10
                    Re: Blowing up Artillery.

                    Originally posted by Jazza
                    I like your picture aswell JDUB
                    Thanks.

                    There's been talk about the arty switching possession when the airfield is captured, but I've never really taken the time to confirm it and see if the captured artillery actually shoots when the U.S. commander orders a strike.

                    Anyone know for sure?

                    Originally posted by Wargimp
                    Gonna have to do some testing tho.
                    If anyone can confirm it, Wargimp can. :P

                    Comment

                    • Idaeus
                      Member
                      • Jun 2005
                      • 1501

                      #11
                      Re: Blowing up Artillery.

                      i'm quite sure i saw a similar thread like this back in november... I've never experienced it myself though...

                      Comment

                      • [M_Metcalf]

                        #12
                        Re: Blowing up Artillery.

                        Originally posted by p4tri0t
                        ??????? WTF??? no way man NO WAY
                        Only in Wake, my friend, only in Wake...

                        I don't know if this was a bug or not, but I think it's a pretty good idea. If you cap an enemy base, you should be able to use its assets, right? Or prevent the enemy of using them, at least.

                        Still waiting for those artillery crews to be rendered in patch 1.5. Wouldn't it be nice to snipe or knife some hapless loader scurrying around the tubes?

                        Comment

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