the n00b ass commanders TK'S

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  • imported_cybercrow

    #1

    the n00b ass commanders TK'S

    :hmm: hi guys just a quick one but how many of you think its not fair that you cant punish commanders for TK's.
    im a admin in are clan server an we had a guy in who comes in regular to play on are server,
    an last night he mainly played as commander in which no one had any problems with.
    well towards the end of the night in his last 3 games he starts t odrop arty right where most of his players were.
    well one of the earlier patch's brought out that the commander is no longer to get TK's punish's with arty.
    so by this time every body in the server was moanin about this an i shot the commander by acciedent in the tank as it looked like he was spawn killin the other team.
    at this point the n00b ass commander punish's me for some thing that he does all through the last couple of games.
    how many pep's think that the TK's for commanders need to come back.
    now that its removed the commanders (not all of em) drop arty any where they like even if there players are under it.

    sorry about spellin not one of my good points :P
  • imported_Foxen

    #2
    Re: the n00b ass commanders TK'S

    Agree with you, I do not.
    If the commander wouldn't be immune to TKs caused by artillery fire, the commander job would be irritating and many players would consider it as useless because of the low score you get.
    What would be better is if all players could hear the voice saying "Artillery at your area". At the moment only squadleaders can hear it. That would alert more players and they would have a look at the map.

    Btw if you are admin, why don't you kick him?

    Comment

    • CaptJordus

      #3
      Re: the n00b ass commanders TK'S

      Either TK's for commanders need to return. Or they need to make it where the death doesnt count either. My K ratio gets ****ty on a lot of maps by pure bad luck....I'll get arty'd by friendlly commander, then ill spawn and my own jets drop bombs on a friendly flag. Then ill spawn again and some idiot in a friendly tank shoots me.

      Occasionally its the tag bug, but more often than not its people being ignorant.

      Comment

      • imported_cybercrow

        #4
        Re: the n00b ass commanders TK'S

        Originally posted by Foxen
        Agree with you, I do not.
        If the commander wouldn't be immune to TKs caused by artillery fire, the commander job would be irritating and many players would consider it as useless because of the low score you get.
        What would be better is if all players could hear the voice saying "Artillery at your area". At the moment only squadleaders can hear it. That would alert more players and they would have a look at the map.

        Btw if you are admin, why don't you kick him?
        the score has nothing to do with it the cammander should be good enough in his role to assist the his players with TK's,
        an the score is not much different from before the patch that took away the punish for arty an i know this as i try my hardest when commander not to drop arty on are team!so the score can be high if ur a good commander!
        plus all players can see the arty icon on the map they should be lookin at the map as well so the ycan see where there team mates are

        Comment

        • imported_cybercrow

          #5
          Re: the n00b ass commanders TK'S

          Originally posted by CaptJordus
          Either TK's for commanders need to return. Or they need to make it where the death doesnt count either. My K ratio gets ****ty on a lot of maps by pure bad luck....I'll get arty'd by friendlly commander, then ill spawn and my own jets drop bombs on a friendly flag. Then ill spawn again and some idiot in a friendly tank shoots me.

          Occasionally its the tag bug, but more often than not its people being ignorant.
          i agree but the thing that really gets me goin is when the commander has the nerve to punish when the TK was a accident in the first place,
          but when he drops arty on his teams so he can win takes the ****

          Comment

          • xisix

            #6
            Re: the n00b ass commanders TK'S

            That bites. Def try for mutiny.
            Read on one site that punishing does not actually reduce any players points. Team Damage + Kills does.
            Might make player more susceptible to being kicked off server though.
            Anyway sorry to hear that.

            Comment

            • imported_Foxen

              #7
              Re: the n00b ass commanders TK'S

              Maybe you were not here when BF2 was fresh? Players were yelling for a patch because your teammates RAN STRAIGHT INTO THE ARTILLERY AREA.
              It's mighty not be the ultimate solution to make the commander immune, but it sure is better than before.

              Comment

              • evilzucchini

                #8
                Re: the n00b ass commanders TK'S

                I totally disagree with the OP.

                When the commander puts arty down there is this HUGE red thing that appears 30 seconds before it drops on the map in the location that it will drop. You can easily avoid a commander intentionally TKing with arty because you have to be in one spot for 30 seconds for him to even have a chance.

                Furthermore, you prove the reason WHY this is needed. People obviously don't look at their minimaps enough to see when arty is falling. Before the patch that came out and fixed this, you could, as a commander, put arty a mile away from anyone of your players and, almost without fail, some schmoe with a full jeep would drive halfway across the map to get killed by your arty.

                I got kicked from a couple of servers because of TKs that weren't even remotely my fault.

                So basically, if oyu know he is trying to kill you with arty, just glance at your minimap from time to time to see if an arty is on you. If so, run. It's not that difficult.

                A commander has no such safegaurd. Considering the time it takes for an arty to actually drop there is no way of accurately predicting everytime who will and who will not be under that arty when it falls you can always have some schmoe who doesn't look at his minimap and runs straight into the arty.

                Comment

                • Roo00

                  #9
                  Re: the n00b ass commanders TK'S

                  Trouble is there is a 10-15 second delay with the arty so you need to allow for team mates moving and anticipate their moves. You can warn them of the incoming but they need to be in squads to do this I think?

                  Here is the opposite - last night I was commanding hidden safe on the Carrier on Wake, one team mate repeatedly kept TK'ing me. I had to spawn as a sniper go up ladders and use the claymore to try and stop him as I was concentrating on the map. He then took the blackhawk up, changed seats and hit me with the chain gun!!!!! I could not hide as he spawned wherever I tried to go and shot me. At the end of the round he had a -200 score!!! His name was something with "9mm" in it (not very usefull I know!). What can you do apart from TK back, you cannot hide as you are flagged with a big star???

                  Comment

                  • Maxor127
                    Member
                    • Oct 2006
                    • 314

                    #10
                    Re: the n00b ass commanders TK'S

                    If you're dumb enough to walk into the big pulsating artillery symbol, you deserve to die. If I die from our artillery, I blame myself... usually I expect it and take the chance... it's not the commanders fault... you get audio and visual warnings, and you get 10 seconds to get out of there... sometimes you might be so into fighting you don't notice but that's how it goes... the only time it really annoys me is when i'm close to neutralizing a flag... but it's still not the commanders fault... I was kicked because of teamkills so many times commanding before they fixed that TK problem. Now what they should do is either bring back counting kills for each artillery kill or at least giving commander points for artillery kills

                    Comment

                    • BurnTheWeed

                      #11
                      Re: the n00b ass commanders TK'S

                      I think a commander should be able to be punished points wise but not not have the tk count as a kickable offense. That way there is some penatly for careless artillery (lossing points) but not serious enough incase of accidents. Personally, when I'm commander I always apologize when I'm commander if I hit a teammate, it might have been his fault but it's the polite thing to do.

                      Comment

                      • SO19Visionaries

                        #12
                        Re: the n00b ass commanders TK'S

                        sometimes you cant avoid it, alot of squads wont ask for artillery even though the sensible thing is to pull out and ask for it. They want the kills so the will carry on spawning on their leader, spawning dying, spawning dying and in the meantime what could be a very effective tactic of dropping artillery when theres like 20 enemy players, doesn;t get considered. So the commander has to make a choice, see squads repeat the same actions by wanting the kills themselves or to progress the battle by killing the enemy.

                        but then again their are extremes to this that some people do take the **** a little bit.

                        Comment

                        • evilzucchini

                          #13
                          Re: the n00b ass commanders TK'S

                          I think a commander should be able to be punished points wise but not not have the tk count as a kickable offense.
                          LOL. That is exactly how it is now. :)

                          Comment

                          • imported_BabySpinach

                            #14
                            Re: the n00b ass commanders TK'S

                            Commanders still lose 4 global points for each TK...

                            Comment

                            • BurnTheWeed

                              #15
                              Re: the n00b ass commanders TK'S

                              Originally posted by evilzucchini
                              LOL. That is exactly how it is now. :)
                              i didn't think he got negative points for tks either.

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