Thoughts on improvements (READ THIS EA!)

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  • Ghilleman

    #16
    Re: Thoughts on improvements (READ THIS EA!)

    Well, EA could limit the amount of razorwire on the field at a time, so that the wire wouldn't be spammed like the now-infamous claymore.

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    • johnthebarbarian

      #17
      Re: Thoughts on improvements (READ THIS EA!)

      guidon 666 idea about an aa unlock for the AT kit is a really great idea
      good thinking

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      • exho

        #18
        Re: Thoughts on improvements (READ THIS EA!)

        I think maybe if EA made a system where we could submit maps, and EA would aprove them so they could be ranked that would be great and we would see alot more new maps, but there would also be a problem where a server would have a map you have then switch to one that you do not have causing you to be kicked, so I would also like to see the ability to download the map from the server like CS:Source style. But I could also see EA being overwelmed with tons of maps, and seeing how "hard" they work with the patches I could see how long it would take to get them approved or even looked at.

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        • Dooshy

          #19
          Re: Thoughts on improvements (READ THIS EA!)

          I agree with the original poster but I hate that fact that so many people would like to see shoulder operated AA. With the post-1.2 AA, that is already hard enough. There are more than enough AA stations (stingers etc.) on each map to take planes and helo out.

          The Mobile AA already is a huge hassle to deal with as it can shoot you before you can even see it, but it is still possible to deal with. Infantry based AA would be impossible to see from the cockpit of any plane and even harder to specificly bomb. A Helo gunner would also have a hard time seeing the AA since the person would be so small, you would have to get pretty close to him to kill him.

          Conclusion: No shoulderequipted AA, PLEASE!

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          • PHPT

            #20
            Re: Thoughts on improvements (READ THIS EA!)

            Okay I'd be all for that, but the problem is EA never seem to put gore into their games, im sure its because of the age laws, if it had blood like CSS, and CSS is rated 16+ so is BF2, so I don't see why not.
            You in the US? Because here, BF2 is rated T, CS:S is rated M, pretty much 100% because of they replaced the blood with dust or whatever.

            They did it the same reason movie studios deliberately chop a game down just enough for a PG-13 rating, because it lets them hit a much larger market.

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            • Real_CaGeD

              #21
              Re: Thoughts on improvements (READ THIS EA!)

              I dont care about any of your "ideas". The game is ruined until they put the skill back in. Way to listen to the school kid whiners EA. Im done with it, since the patch. Any noob can load the game and score in Karkand now like he has played for a month. Furthermore my new game comes out next week. Goodbye.

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              • Guidon666

                #22
                Re: Thoughts on improvements (READ THIS EA!)

                See ya!

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                • -ChiCken

                  #23
                  Re: Thoughts on improvements (READ THIS EA!)

                  I really want to see a country filter on the server browsers.

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                  • =DarkJediKnight=

                    #24
                    Re: Thoughts on improvements (READ THIS EA!)

                    --I still think it would be cool to add some kind of mortar teams to maps and mobile howitzers like in Desert Combat.

                    --Increase the rate of repair points.

                    --Lower some of the badge and medal requirements like Vet and Expert armor, helis, and planes. By 100 hours in those vehicles I think you would be an expert at it by then and make 50 for veteran like the combat badges are. Same for armor combat medal. 250 global hours and 10,000 kills. I have about 110 hours and 10,050 kills in armor. I meet the 10,000 kills requirement but have to play armor 140 more hours!

                    --TOW not firing bug and going through vehicles.

                    --I'd also like to see engineers have the ability to bury mines but take a lot longer to do.

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