IS EA/DICE going to think about the SF players, or just let us die out?

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  • rombaft

    #1

    IS EA/DICE going to think about the SF players, or just let us die out?

    I have the feeling EA/DICE doesn't care one bit about the special forces players , there are several bugs in the game they never mention.

    bugs as

    - ribons not showing up (not all of them)
    - tactical badge is bugged
    - maps like ghost town are now ridiculous since the new AA
    - maps like warlord , well, you can't jump true the windows anymore
    - also (very important) when you die , and there is teargass around, when you spawn back you can't run .

    these are all bugs that could be solved easely , but no, nothing happens, even when they ask DICE several things they say : " we didn't know such thing, we didn't knew this, we haven't heared of that, ... "

    I realy get the feeling Special Forces is not an isue for them, they even don't care about it
  • stilla-killa
    CantGetRight
    • Aug 2005
    • 5905

    #2
    Re: IS EA/DICE going to think about the SF players, or just let us die out?

    i might tend to agree with u there rombaft. like in my other topic anyone else i talk about the lag i and 2 other of my firends get. its unplayable. i dont even play it anymore. but i guess we wont know till the next patch comes out. i stilll dont see why they didnt just make it a booster pack just like the others and integrate it into VBF2

    do u think if i turned down some of my settings it would cause less lag.

    Comment

    • « R²» HKS

      #3
      Re: IS EA/DICE going to think about the SF players, or just let us die out?

      Originally posted by Stilla-Killa
      i might tend to agree with u there rombaft. like in my other topic anyone else i talk about the lag i and 2 other of my firends get. its unplayable. i dont even play it anymore. but i guess we wont know till the next patch comes out. i stilll dont see why they didnt just make it a booster pack just like the others and integrate it into VBF2

      do u think if i turned down some of my settings it would cause less lag.
      Turn off dynamic lighting and shadows it makes the biggest difference in SF.

      I agree Rombaft, I doubt anything will get fixed in SF. Ghost Town is a joke with the AA and Iron Gator is even worse or atleast on par. I agree with everything you said.

      Comment

      • Arkasha

        #4
        Re: IS EA/DICE going to think about the SF players, or just let us die out?

        I like GT a lot more now the helos are under control. I notice the rounds last a bit longer, and more people actually get to move around and score. Before it was a boring round of

        helo flies to uncappable main
        helo blows the AA to crap
        helo blows the mobile AA to crap
        helo just lays waste to everyone and everything spawning
        repeat until out of ammo.

        :shakehead

        Now the helos can often be blown to crap with the AA, or at least made to leave earlier.

        And I have no problems running the SF maps, except Warlord.

        Comment

        • Banthur

          #5
          Re: IS EA/DICE going to think about the SF players, or just let us die out?

          you already paid for it, why should they care
          if SF players die out thats 1 less xpac to debug (not that they were debugging it anyway)

          Comment

          • imported_Zach
            Member
            • Jun 2005
            • 770

            #6
            Re: IS EA/DICE going to think about the SF players, or just let us die out?

            Originally posted by Banthur
            you already paid for it, why should they care
            Reputation? Credibility? Customer relations? Maintaining a customer base to ensure profitability?

            Comment

            • Mosstrooper

              #7
              Re: IS EA/DICE going to think about the SF players, or just let us die out?

              The AA thing doesn't really affect me much in Ghost Town; i never really flew choppers in it or ran into them much.

              Comment

              • rombaft

                #8
                Re: IS EA/DICE going to think about the SF players, or just let us die out?

                ok, the meanings about the AA on ghost are devided, but it's not my main care actualy , it are all the small bugs who can be solved very easely, but they just don't do it, they even don't talk about it , or think about it , I just get the feeling they don't care about SF at all, while it still is an expansion pack of them .

                Also proof of this is the fact two maps can't be played due to crash bugs since 1.2 , meaning they didn't even test SF maps if you ask me , this because even the same day the patch came out, many people reported it already, if they tested SF also, they should of have seen this very fast

                Comment

                • Leki
                  Member
                  • Mar 2007
                  • 361

                  #9
                  Re: IS EA/DICE going to think about the SF players, or just let us die out?

                  Originally posted by rombaft
                  - maps like ghost town are now ridiculous since the new AA
                  i fly on that map and have no probs with AA...they are constatly shooting at me but i can avoid and take them out....choppers are far to powerful on that map...especially when one team has both attack choppers.

                  Originally posted by rombaft
                  - maps like warlord , well, you can't jump true the windows anymore
                  like i said to you on the other post you still can....just jump crouch instead of jump prone.

                  I agree with your other points though.

                  Comment

                  • Rambo-82(NOR)

                    #10
                    Re: IS EA/DICE going to think about the SF players, or just let us die out?

                    i feel that SF is way more laggy than Bf2 who i`ve been playing for 7months longer .. but the SF is cool, i needed an enviroment change so...

                    Comment

                    • FLIPINOM4D

                      #11
                      Re: IS EA/DICE going to think about the SF players, or just let us die out?

                      there are more BF2 servers than Special Forces, its just like what EA did with other games like Command and Conquer series, just worked on it, relased a few patches n stuff, then move on.

                      Its happening in BF2,

                      Make the game, release few patches, get sum expansions out and boosters, then work on the new BF game

                      Comment

                      • satcomNL

                        #12
                        Re: IS EA/DICE going to think about the SF players, or just let us die out?

                        Originally posted by rombaft
                        I have the feeling EA/DICE doesn't care one bit about the special forces players , there are several bugs in the game they never mention.

                        bugs as

                        - ribons not showing up (not all of them)
                        - tactical badge is bugged


                        these are all bugs that could be solved easely , but no, nothing happens, even when they ask DICE several things they say : " we didn't know such thing, we didn't knew this, we haven't heared of that, ... "

                        I realy get the feeling Special Forces is not an isue for them, they even don't care about it
                        those ribbon bugs, its a ranked server problem :P
                        we dont have those errors in our system.
                        and if there is a bug, try our bugtracker!

                        Comment

                        • coco

                          #13
                          Re: IS EA/DICE going to think about the SF players, or just let us die out?

                          Special Forces is a great Xpack, even though it has bad performane issues, compared to vanilla i still prefer SF.

                          Comment

                          • signa
                            CS-Nation / TGN Staff
                            • Dec 2004
                            • 4191

                            #14
                            Re: IS EA/DICE going to think about the SF players, or just let us die out?

                            Originally posted by rombaft
                            bugs as

                            - ribons not showing up (not all of them)
                            - tactical badge is bugged
                            - maps like ghost town are now ridiculous since the new AA
                            - maps like warlord , well, you can't jump true the windows anymore
                            - also (very important) when you die , and there is teargass around, when you spawn back you can't run .
                            not just tactical, but vet/exp zip and grapple too.
                            and lets not forget the impossible to get airborne specialist. why not just remove it.
                            also bugs like when your dead and get hit with gas, you start coughing? how can u cough if your dead?
                            "Crunch's First Officer"
                            twitter: @signaprime

                            Comment

                            • longgone

                              #15
                              Re: IS EA/DICE going to think about the SF players, or just let us die out?

                              Originally posted by signa
                              not just tactical, but vet/exp zip and grapple too.
                              and lets not forget the impossible to get airborne specialist. why not just remove it.
                              also bugs like when your dead and get hit with gas, you start coughing? how can u cough if your dead?

                              -I didn't have any problem with the vet zip (just a waste of time) and beerstien (something like that) has both the zip and grapple exp...no problem with them (they are just stupid badges)
                              -I believe the airborne was actually removed (can't confirm that one though)
                              -the team gas one isn't a bug, just very lame coding by our friends at DICE.....

                              -I am more concerned with the fact that they released the 1.2 patch and it killed both the night maps with the jeep/TOW combo (granted I hate the night maps anyway, but seriously how lame is that).....I honestly believe DICE/EA didn't do any formal testing on SF with the 1.2 release, and if past experience holds true 1.21 isn't going to fix anything, just create additional headaches

                              ....just my opinion, I could be wrong (but I doubt it)

                              Comment

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