Here's Part 1: "Eight (8) little things that'll never get fixed", if you missed it. Now, on with Part 2.
- Grass is only visible from very close. Thus, players "hiding" in grass feel hidden and have their view obscured by dense foliage, but opposing players don't see the grass at all and can see the "hidden" player quite clearly - making hiding in vegetation more of a self-imposed handicap.
- When enemy players are visible on the mini-map (as with a UAV), support and medic players can see who needs ammo and who needs health on the enemy team. Just look for the small orange/red circles around the minimap icons and then go hunt down the weakest links in their herd.
- The pistol iron sights are off for all but the USMC Beretta. The MEC pistol has to be aimed below the target, the PLA pistol must be aimed alightly above.
- It's still way too easy to get stuck in some AA sites, such as the Northernmost IGLA on Dragon Valley.
- Feet stick through walls. These same feet can be knifed, killing the unlucky target.
- Stationary transport vehicles cannot be secured and always slide downhill, even the slightest grades - especially if you're firing the mounted .50 cal.
- Votes will never work because the required votes don't scale/adjust based on players who have voting disabled.
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