AH64D Lognbow VS Mi28 Havok

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  • jayhigh
    Member
    • Jan 2007
    • 273

    #1

    AH64D Lognbow VS Mi28 Havok

    guys..

    do you think there will ever be a map that will contain vehciles from the Special Forces Expansion in a regular vanilla BF map?

    seriously..Im dying to fly the Apache in a full scale map like Oman or Zatar...

    on another note of Helicopters...
    WHERE IS MY AH-6 LITTLE BIRD!!! shoot the friggin Xbox version has the Little bird!!!!

    shoot...i hope Desert conflict or Point of existence comes out soon.....
    i was very disssapointed with the Project Reality version of the Little bird...(looks nice though)
  • unlimitedmp

    #2
    Re: AH64D Lognbow VS Mi28 Havok

    Originally posted by jayhigh
    do you think there will ever be a map that will contain vehciles from the Special Forces Expansion in a regular vanilla BF map?
    I highly doubt it.

    Comment

    • GameWizard

      #3
      Re: AH64D Lognbow VS Mi28 Havok

      No there will never be anything from SF available in regular BF2 due to that content being strictly for that expansion pack, besides some weapons. The point is that if you want to use this new content, you must purchase the pack.

      Comment

      • Blades

        #4
        Re: AH64D Lognbow VS Mi28 Havok

        It would use up WAY too much memory on the client side for them to do this. They didnt even put the new weapons from Euroforces into Vanilla BF2 because the lag issues it would create. So no, vehicles from SF will never make it to Vanilla BF2. Besides, do you really want to fire a TOW missle from a HUMVEE and crash the server?

        Comment

        • zacman13245

          #5
          Re: AH64D Lognbow VS Mi28 Havok

          its a nice idea, but it will never happen

          Comment

          • J3p

            #6
            Re: AH64D Lognbow VS Mi28 Havok

            IMO, it's be great if we could use Spec-Ops gear in Vanilla BF2 (Grappling Hook, Zip Line, Tear Gas).

            Comment

            • [AE]LoneWolf

              #7
              Re: AH64D Lognbow VS Mi28 Havok

              Originally posted by GameWizard
              No there will never be anything from SF available in regular BF2 due to that content being strictly for that expansion pack, besides some weapons. The point is that if you want to use this new content, you must purchase the pack.
              ahhh capitialism at its finest

              Comment

              • Fayadi

                #8
                Re: AH64D Lognbow VS Mi28 Havok

                Yeah it will be cool though. But If they are really gonna put Apache into vanilla BF2, vanilla BF2 chopper missile count need to be increased. In my opinion Apache is much much much more powerful than all other choppers in the game. Higher power engine(very good for diving), higher count of missiles and higher spread damage of missiles... Correct me if I am wrong, but I also have a feeling that Apache missiles travel faster.

                Since the missile reduction in Vanilla..Taking an armor out is really a more difficult job..When I can normally take out a healthy armor in 1 dive , I can't now, some missiles will still miss even if it is on crosshair. When Apache is so powerful but don't get missile reduction.. I don't think Vanillla choppers have to...

                Comment

                • Kattspya

                  #9
                  Re: AH64D Lognbow VS Mi28 Havok

                  Originally posted by [AE]LoneWolf
                  ahhh capitialism at its finest
                  Then don't buy any game from EA ever until they change. Buy from Valve and similar companies who release content for free.

                  Capitalism= People acting free of force on a market period. If you don't like what others like then it's too bad. It doesn't mean you can force your will upon others just because you don't like their choices.

                  Comment

                  • BarkingSquirrel

                    #10
                    Re: AH64D Lognbow VS Mi28 Havok

                    Originally posted by Samurai X
                    It would use up WAY too much memory on the client side for them to do this. They didnt even put the new weapons from Euroforces into Vanilla BF2 because the lag issues it would create. So no, vehicles from SF will never make it to Vanilla BF2. Besides, do you really want to fire a TOW missle from a HUMVEE and crash the server?
                    Obviously you have no clue how mods work or you wouldn't have made such a stupid comment. The way it works is - it loads up the core game content(BF2), then it loads up the expanded content(SF, Euro, etc). If the expanded content overlaps the core content(I.E. they both use the blackhawk, both use Zatar Wetlands, etc) then it will use the code from the expanded content as it would be the newest code.

                    It ALREADY loads up all the content reguardless of what mod/expansion you're playing and subsequently wouldn't lag anymore than playing SF. A perfect example, I was looking at the SU-30(Chinese bomber) in the editor and accidentally overwrote some code. I joined a server running Zatar Wetlands(MEC map, no bombers at all much less the Chinese one), and it detected the changed SU-30 and kicked me to the menu with a modified content error.

                    Comment

                    • the_waffler

                      #11
                      Re: AH64D Lognbow VS Mi28 Havok

                      Originally posted by BarkingSquirrel
                      Obviously you have no clue how mods work or you wouldn't have made such a stupid comment. The way it works is - it loads up the core game content(BF2), then it loads up the expanded content(SF, Euro, etc). If the expanded content overlaps the core content(I.E. they both use the blackhawk, both use Zatar Wetlands, etc) then it will use the code from the expanded content as it would be the newest code.

                      It ALREADY loads up all the content reguardless of what mod/expansion you're playing and subsequently wouldn't lag anymore than playing SF. A perfect example, I was looking at the SU-30(Chinese bomber) in the editor and accidentally overwrote some code. I joined a server running Zatar Wetlands(MEC map, no bombers at all much less the Chinese one), and it detected the changed SU-30 and kicked me to the menu with a modified content error.
                      Barkingsquirrel, it's a well known fact that you have absolutely no clue of what you're talking about.

                      Comment

                      • BarkingSquirrel

                        #12
                        Re: AH64D Lognbow VS Mi28 Havok

                        Yet you can show no evidence to the contrary. Just look at the ClientArchives.con files in the root mod folders. It displays a list of all the archives to be loaded reading from top to bottom. For SF it loads all of BF2s content(the top) then SF(at the bottom).

                        fileManager.mountArchive Objects_client.zip Objects
                        fileManager.mountArchive Common_client.zip Common
                        fileManager.mountArchive Menu_client.zip Menu
                        fileManager.mountArchive Shaders_client.zip Shaders
                        fileManager.mountArchive Fonts_client.zip Fonts
                        fileManager.mountArchive mods/xpack/Objects_server.zip Objects
                        fileManager.mountArchive mods/xpack/Menu_server.zip Menu
                        fileManager.mountArchive mods/xpack/Common_server.zip Common

                        Awww, did the wittle baby get put in his place again? Sit down and shut the fuck up kid, or your daddy is going to shove his dick in your ass again.

                        Comment

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