Navy mod?

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  • munky99999

    #1

    Navy mod?

    are there any mods which add in some navy ships? and a good map to play them in?
  • imported_CDNCommando

    #2
    Re: Navy mod?

    Our mod will have some navy ships but not in the first release. We have a modeler working on a drivable nimitz class carrier.

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    • wolfi

      #3
      Re: Navy mod?

      lol same here.
      were thinking about of adding the uss missouri and the uss theodore roosevelt.
      expect a6 intruders, f14s, ch53s, ch46s and some more navy stuff.

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      • imported_UH60BHPilot

        #4
        Re: Navy mod?

        Yeah, USI is looking to include a semi-decent sized navy. Not sure how much will be drivable due to obvious lag issues. Check out our site at http://usi.jarhedz.com . Take note that the site is still under construction, as we are having to basically rebuild it. Feel free to stop by our forums and request something, wiether it be a ship, helicopter, or weapon :) .

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        • jimbob

          #5
          Re: Navy mod?

          Originally posted by UH60BHPilot
          Yeah, USI is looking to include a semi-decent sized navy. Not sure how much will be drivable due to obvious lag issues. .
          why would you? - no memorable ship-to-ship (or even ship-to-air for tht matter) engagements infirst gulf war

          lol its not a navy unless its driveable - motionless ships are STATICS...

          check out FH2 - they currently have a working sub (amongst other things )

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          • wolfi

            #6
            Re: Navy mod?

            But the first unit in the gulf was a nimitz class carrier :P
            Whatever, we will have some navy stuff. I didnt say we will have naval battles but we will at least have a big nimitz class carrier and a IOWA-class ship for artillery support maybe.
            UH60BPilot is right, maybe its static because of lag issues.
            The roosevelt will be static for sure, idk about the missouri..

            w/e

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