After more then 125 hours as commander, I do have some expierience with it.
So I want to share my point of view beeing a commander .
It's not like the sticky how to use the stuff and how it works, you must already know that .
First off all, when you are commander you are better to be an engineer, so you can repair your own assets and save the suplie crates for the troops who need them badly .
Then the round starts , every map is difirent, but it comes all to the same .
First wait a bit before deploying the UAV , once the troops come near the first enemy flag, then put out the UAV .
Also , when deploying UAV , don't deploy it on the midle of the enemy flag, outcenter it towards your team, because if you put it on the center a whole part of the UAV will scan after the flag where there aren't any teammates of you .
Also on many maps you can put the UAV just between two flags and cover them both, great advantage.
the artilery .
- don't put artilery always the moment it's available, sometimes it's better to wait a bit, then it's available when it's realy needed and you can take out many many enemy's .
Also, for effective use of artilery you need to use some prediction , for example ,
The enemy is in big numbers going to a flag of your team , don't deploy on them, because when arty reaches the spot, the enemy is long gone .
just wait a bit, when you see your team is taking out red dots , it means they are going to respawn at the flag they came from , so when you see 10 red dots moving and suddenly there are only 3-4 red dots, place arty on the flag they came from , 15 sec later they respawn and there is artilery taking them out again .
when you see your team is having a hard time taking some flag, and there is a tank of your team there, just think where the tank would be most usefull to cover your team and give them a nice clear path to go to the flag, then drop a suplie crate there, the tank or APC will go to the suplie crate because he knows he has a big chance there to live .
this is also the best use of suplie crates, to send the tanks and APC's where you want (because not many are listening anyway) and give them the long life they need to kill enemy's.
again don't waste them on assets, only when needed (when you are not an engineer and there is not an engineer there) .
the scan must be used as much as you can, it reveales enemy's who are on flag posts who are not crowded, you do need to spot them because the team doesn't see the red dots of the scan .
About sending orders to your team , don't do it to much, because it's already hard to make them do what you want, and when you are constantly saying this and that, they just end up don't caring .
in the start of the round, think about the enemy flag posts where the most important vehicles spawn (tank, apc, attack chopper, ....) , give two squads or something orders to go to that flag post , if they do, reward them with UAV and suplie crates , this gives them a good chance to take those flags and this way you are putting the enemy team in disadvantage .
As for chatmessages,
Saying next works very often to the team .
" TEAM, DON'T BREAK YOUR HEADS ON FIRST FLAG, SNEAK TO BACK POINTS"
" TEAM, GIVE UP ON THAT FLAG, GO TO BACK FLAGS, NOWBODY THERE< EASY POINTS GUYS!!"
also using there nicknames helps, when you are ordering someone something and he just keeps camping or whatever, zoom in , look at his name, and use it , then they feel caught, and mostly do what they should do, for example .
"ROMBAFT, STOP CAMPING THE ROOF, GO TO THE FLAG NOW, ONLY ONE GUY LEFT THERE"
OK, this was it, it's not realy a guide , but more some tips, when your team isn't filled with morons, and you use the tips, there is a very big chance you will win the round .
But, how important the commander is, it's the team who has to do the work, and if they suck at it, you will loose, nothing to do about that .
So I want to share my point of view beeing a commander .
It's not like the sticky how to use the stuff and how it works, you must already know that .
First off all, when you are commander you are better to be an engineer, so you can repair your own assets and save the suplie crates for the troops who need them badly .
Then the round starts , every map is difirent, but it comes all to the same .
First wait a bit before deploying the UAV , once the troops come near the first enemy flag, then put out the UAV .
Also , when deploying UAV , don't deploy it on the midle of the enemy flag, outcenter it towards your team, because if you put it on the center a whole part of the UAV will scan after the flag where there aren't any teammates of you .
Also on many maps you can put the UAV just between two flags and cover them both, great advantage.
the artilery .
- don't put artilery always the moment it's available, sometimes it's better to wait a bit, then it's available when it's realy needed and you can take out many many enemy's .
Also, for effective use of artilery you need to use some prediction , for example ,
The enemy is in big numbers going to a flag of your team , don't deploy on them, because when arty reaches the spot, the enemy is long gone .
just wait a bit, when you see your team is taking out red dots , it means they are going to respawn at the flag they came from , so when you see 10 red dots moving and suddenly there are only 3-4 red dots, place arty on the flag they came from , 15 sec later they respawn and there is artilery taking them out again .
when you see your team is having a hard time taking some flag, and there is a tank of your team there, just think where the tank would be most usefull to cover your team and give them a nice clear path to go to the flag, then drop a suplie crate there, the tank or APC will go to the suplie crate because he knows he has a big chance there to live .
this is also the best use of suplie crates, to send the tanks and APC's where you want (because not many are listening anyway) and give them the long life they need to kill enemy's.
again don't waste them on assets, only when needed (when you are not an engineer and there is not an engineer there) .
the scan must be used as much as you can, it reveales enemy's who are on flag posts who are not crowded, you do need to spot them because the team doesn't see the red dots of the scan .
About sending orders to your team , don't do it to much, because it's already hard to make them do what you want, and when you are constantly saying this and that, they just end up don't caring .
in the start of the round, think about the enemy flag posts where the most important vehicles spawn (tank, apc, attack chopper, ....) , give two squads or something orders to go to that flag post , if they do, reward them with UAV and suplie crates , this gives them a good chance to take those flags and this way you are putting the enemy team in disadvantage .
As for chatmessages,
Saying next works very often to the team .
" TEAM, DON'T BREAK YOUR HEADS ON FIRST FLAG, SNEAK TO BACK POINTS"
" TEAM, GIVE UP ON THAT FLAG, GO TO BACK FLAGS, NOWBODY THERE< EASY POINTS GUYS!!"
also using there nicknames helps, when you are ordering someone something and he just keeps camping or whatever, zoom in , look at his name, and use it , then they feel caught, and mostly do what they should do, for example .
"ROMBAFT, STOP CAMPING THE ROOF, GO TO THE FLAG NOW, ONLY ONE GUY LEFT THERE"
OK, this was it, it's not realy a guide , but more some tips, when your team isn't filled with morons, and you use the tips, there is a very big chance you will win the round .
But, how important the commander is, it's the team who has to do the work, and if they suck at it, you will loose, nothing to do about that .
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