Problems with 1.2 patch?

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  • H1gh-Veloc1ty

    #1

    Problems with 1.2 patch?

    Hello!

    It's been awhile since I played this game and posted on this forum - I just downloaded the 1.2 patch and played a few rounds. I must say that I'm happy that both dolphin diving and noob tubing are largely gone - Kudos. Not happy with the existing browser interface - which seems to take forever to load.

    To my surprise (being facetious), EA announced that they introduced new problems with patch 1.2 and will delay the release of the European Forces. Anyone know what new problems EA has introduced with the new 1.2 patch? Any observations?
  • enfo

    #2
    Re: Problems with 1.2 patch?

    the server crash on Leviathan & night flight, with the TOW on the humvee, maybe some more AA bugs, i saw alot with them zig zag'ing.
    you can search for alot more.

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    • Alcorr

      #3
      Re: Problems with 1.2 patch?

      theres only o say a zillion.

      Comment

      • Gero

        #4
        Re: Problems with 1.2 patch?

        When I check the box "Battlerecorder" in game browser I can“t update the serverlist Strange that it works in vanilla BF2 but not in Special Forces

        Comment

        • Princess_Frosty

          #5
          Re: Problems with 1.2 patch?

          AA missiles zig zag more than they should
          AA missiles get stuck on oil tower flames
          Apparantly one of the Humvee's take 3 tank shells to kill
          Humvee wth the the mounted TOW gun crashes the server when fired
          Server browser filters no longer work correctly
          dolphin diving is still possible to a certain extent

          I think theres a whole bunch more, do a search on the forum.

          Comment

          • stumpy

            #6
            Re: Problems with 1.2 patch?

            Originally posted by Princess_Frosty
            AA missiles get stuck on oil tower flames
            You sure that is a problem? If they are heat sensing missles shouldn't they lock onto the flames as well? And I am pretty sure that was there before the patch.

            Comment

            • Grimbo

              #7
              Re: Problems with 1.2 patch?

              Originally posted by stumpy
              You sure that is a problem? If they are heat sensing missles shouldn't they lock onto the flames as well? And I am pretty sure that was there before the patch.
              Ok, think about this heat seeking missle, they seak heat. Flames are hot and produce heat. There is a video I saw like one hour after the patch came out:P It showed a missle stuck in the flame...

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              • Princess_Frosty

                #8
                Re: Problems with 1.2 patch?

                Originally posted by stumpy
                You sure that is a problem? If they are heat sensing missles shouldn't they lock onto the flames as well? And I am pretty sure that was there before the patch.
                It's a problem when they hover inside the flame not going anywhere.

                Comment

                • Papi4baby
                  Member
                  • Aug 2005
                  • 1189

                  #9
                  Re: Problems with 1.2 patch?

                  I hear that if a plane fly's by it close enough it will cause it to leave the flame and follow the jet and hit it.

                  Comment

                  • stumpy

                    #10
                    Re: Problems with 1.2 patch?

                    Originally posted by Princess_Frosty
                    It's a problem when they hover inside the flame not going anywhere.
                    I wasn't aware they were doing that, I thought you meant just locking on to the flames. So should it just pass through the flame or should it be realistic and blow up the oil rig? (what a way to take out a sniper)

                    Comment

                    • War Paint

                      #11
                      Re: Problems with 1.2 patch?

                      Well I seriously hope they do something with the missiles.
                      I was in an F-35 on Wake yesterday, hot on the 6 of a J-10. I fired 2 missiles in quick succession and watched the first one go straight into the tail pipe, and the other one did a 90 degree turn half way to the J-10 and hit a friendly chopper 5 times as far away, and actually falling behind me at that time. This missile did NOT decoy to a flare first as the J-10 wasn't droping flares at that time. It simply decided it would rather go after a friendly chopper than the nice hot jet exhaust it was locked onto.
                      Anybody else seen anything like this?

                      Comment

                      • HYP3R

                        #12
                        Re: Problems with 1.2 patch?

                        Originally posted by Princess_Frosty
                        AA missiles get stuck on oil tower flames

                        LMAO. ok then its confirmed. I thought I was imaging this ****. I literally saw 3 missles hovering around the oil tower flames then blow up. It was the weirdest thing I have ever seen. Thought I was giong crazy. Didn't really see others talk about it as I don't frequent the forums like I use to.

                        Comment

                        • Mosstrooper

                          #13
                          Re: Problems with 1.2 patch?

                          Yeah i have the invisible buildings/massive lag issue. It's cause i have an unsupported ATI card.

                          EA is taking too long on 1.21 as far as i'm concerned.

                          Comment

                          • ledbythereaper

                            #14
                            Re: Problems with 1.2 patch?

                            IT also doesnt help that they force DX9 to run, and also the engine renders stuff you can't see. Decent graphic engines these days only render what you can see and give you a choice between DX 8 and 9.

                            Comment

                            • Robske007a

                              #15
                              Re: Problems with 1.2 patch?

                              Originally posted by FN_SCAR_H
                              Hello!

                              It's been awhile since I played this game and posted on this forum - I just downloaded the 1.2 patch and played a few rounds. I must say that I'm happy that both dolphin diving and noob tubing are largely gone - Kudos. Not happy with the existing browser interface - which seems to take forever to load.

                              To my surprise (being facetious), EA announced that they introduced new problems with patch 1.2 and will delay the release of the European Forces. Anyone know what new problems EA has introduced with the new 1.2 patch? Any observations?
                              I'm not happy with the new brower either, mine loads fast but none! of the filters work

                              Comment

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