A2A missiles

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  • WarGimp

    #16
    Re: A2A missiles

    Originally posted by ttopi
    Can you be more specific on this matter? How do YOU do a break?
    That's the best damned question anyone has asked 'round these parts for awhile.

    Here's something ta wrap your head around: http://www.totalbf2.com/forums/showt...ighlight=adapt

    As mentioned in that thread, I like the good 'ol split S at high altitudes and a hard pullover for low. Just remember, you've only got seconds ta pull anything off. Make it count.

    "Let's try turning! That's a good trick...", yeah... not. That Skywalker brat would be hosed in BF2.
    :p

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    • Drexor69

      #17
      Re: A2A missiles

      Originally posted by sidtherat
      a lie. he can shoot you with guns, but he cant lock on with missiles. it was true pre-patch, now lock range is REDUCED. strongly reduced, and if you cant see mobile aa, then you 'dont play good enough, get some skill, blah blah' <- this is what we were told pre-patch when someone complained about uber helos/jets. truth is - helos were killable, truths is mobile AA is killable. in fact it is paper thin, i have almost 500 kills in aa, most of them pre-patch, and believe me, i know what im telling - tunguska cant lock on you, until you are realy near, it wasnt so before

      problem when mobile AA sees you and you cant see him seems to me like 'i fly high, so anybody can see me' attitude - go lower
      That's just not correct. Several times last night someone locked onto me who was beyond my range of sight and believe me, I've got my range maxed out. And I wasn't flying high, I'd just lifted off.

      I didn't post to get into an arguement. I made a comment based on my observations last night. Maybe there was a glitch or something but I was definately getting lock-on and being shot from mobile AA before it was within range of sight.

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      • tcp1

        #18
        Re: A2A missiles

        I like 1.2 jets and AA better. I dislike the chopper nerf. The chopper took too many hits. Less armor, less range, less rockets, improved AA. Damn that sux.

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        • rombaft

          #19
          Re: A2A missiles

          the old misiles weren't broken att all in air to air combat, you just needed to know when to fire and in what angle depending on the movement of the plane/chopper you are hunting down , now it's just, jet in front of you, shoot shoot , hit hit , and dodging the new AA's is impossible , I have tried it all , sometimes they miss, but very rare , people saying they doge them like hell, they are just braging

          Comment

          • Jlspence
            Member
            • Oct 2005
            • 502

            #20
            Re: A2A missiles

            Originally posted by Thirdeyepry
            I saw 2 missles literally come inches from an enemy choper then both defy gravity, stop on a dime, turn around and TK a full friendly chopper a good half mile away...
            hooray for A2A
            The things the 1.2 stingers do is amazing to watch. On Gulf of Oman last night I launched two AA into the tail pipes of an enemy jet flying back to the MEC base. I heard the missles leave but saw nothing. Instead I hear impact over my right shoulder and see "Team vehicle damage!". I hit "E" look up and there's a friendly Blackhawk dropping flares and smoking badly. That BH was more than 90 degrees out from the aim of the stingers and further away than the jet.

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            • IVfluids

              #21
              Re: A2A missiles

              Originally posted by rombaft
              the old misiles weren't broken att all in air to air combat, you just needed to know when to fire and in what angle depending on the movement of the plane/chopper you are hunting down...
              exactly.

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