64 bit patch

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  • ProfessorFate

    #1

    64 bit patch

    I know it isn't a big market; and not profitable, and so on and so forth. But I would love to see a 64bit patch. This is a highly played and publisized game and would be a great testing platform for dice. Im running 64bit right now and battlefield2 takes a while to load and sometimes crashes during level load, but is usually ok once in the game. SF on the other hand crashes about 1 in 15 times, but once in seems to work fine. This is all well and good though. I don't play SF much anyways. I'm not complaining though, I knew the risks when I went 64. I just wanted to see how many people out their are runing 64, and how their game runs? Do you think they will ever have a 64 patch?
    If you are thinking of going 64, I say do It. I did about 4 months ago, and havent had any problems at all.(I dont consider this game a problem since it only crashes 1 in a hundred times instead of 1 in 500 with 32bit. not a big deal for me)
    Going 64 was worth it the second I played Far Cry with the up-grade. I don't know much about pipelinse and megapixals, etc. but Far Cry is by far the coolest looking game I've ever seen. Love to see something like that for battlefield.:)
  • F-1

    #2
    Re: 64 bit patch

    By looking at how long it usually takes DICE to solve very basic problems like the server browser and red/blue bug. I do not think a 64-bit patch is possible at this point. It will definitly be a great thing to have, but I do not see that happening.

    Also it seems that DICE is busy with bf3 (and some profitable xpacks to bf2) and not dedicating its power to patching the game.

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    • unununium

      #3
      Re: 64 bit patch

      DICE can't even program in 32 bits properly.

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