I've tested the new patch and I have noticed that they can get a tad unbalanced in some cases. Just about every map where USMC has the carrier as their only spawn point have become slightly unbalanced.
NOTE: this does only apply if the "unfavored" team doesn't use teamwork to get back into the fight.
Wake Island:
If PLA actually try to defend the island (like killing boats and defending all bases) there's just about nothing the USMC can do to win. Halo jump with the Blackhawk is possible unless the J-10:s are flying as high as it.
Before the patch I was able to take out the airsupport of the USMC without getting locked on by the carrier in the J-10. The round ended with like 280-0 to PLA.
Dalian Plant:
If PLA takes the beach flags and hold them USMC will have a very hard time getting back into the fight (if they do not hold any of the other flags). The J-10:s and the 2 attack helis can pretty much take care of anything leaving the carrier. The J-10:s have it easy to break any lock from who ever is on their tail as it is the most manuverable plane in game. The F-35 is way to slow to break a lock from the J-10.
Played one of these earlier on USMC, the PLA had already taken 2 front flags when I got of the carrier.
Gulf of Oman:
Same here, if MEC has the beach bases it's very hard to get back in the game if teamwork is used by the MEC.
These are the only maps where one team are more or less required to use airpower to get a foot on the map.
NOTE: this does only apply if the "unfavored" team doesn't use teamwork to get back into the fight.
Wake Island:
If PLA actually try to defend the island (like killing boats and defending all bases) there's just about nothing the USMC can do to win. Halo jump with the Blackhawk is possible unless the J-10:s are flying as high as it.
Before the patch I was able to take out the airsupport of the USMC without getting locked on by the carrier in the J-10. The round ended with like 280-0 to PLA.
Dalian Plant:
If PLA takes the beach flags and hold them USMC will have a very hard time getting back into the fight (if they do not hold any of the other flags). The J-10:s and the 2 attack helis can pretty much take care of anything leaving the carrier. The J-10:s have it easy to break any lock from who ever is on their tail as it is the most manuverable plane in game. The F-35 is way to slow to break a lock from the J-10.
Played one of these earlier on USMC, the PLA had already taken 2 front flags when I got of the carrier.
Gulf of Oman:
Same here, if MEC has the beach bases it's very hard to get back in the game if teamwork is used by the MEC.
These are the only maps where one team are more or less required to use airpower to get a foot on the map.
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