sweet AA

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  • [DR]J|Pvt.Uber_Soldat

    #1

    sweet AA

    I love this patch so far but stuff like this makes me ROFL

    http://files.filefront.com/12_NewAnd.../fileinfo.html

    AA missles are attracted to the oil-fire. They circle inside the fire and sometimes escape and do some crazy ass ****.

    The end is the best, the missles does a 90 degree turn and at the very end it follows the flares, then makes a 180 to hit the chopper lol.

    Also related: http://media.putfile.com/ZatarAA
  • Lugal317

    #2
    Re: sweet AA

    Tomorrow I'm going to try to re-create some of the other buggy things about 1.2 AA and take some more videos.

    Comment

    • issues

      #3
      Re: sweet AA

      Wow, I thought AA was fine but now that is a serious problem. I was playing Ghost Town and it did that but I thought I was just seeing things. :laugh:

      Comment

      • Eternal-Souljah

        #4
        Re: sweet AA

        Haha thats crazy, not played on Zatar Wetlands in months. But that second vid is crazy but somethings not right, another thing for Dice/EA to fix for the next patch.

        Comment

        • PBAsydney

          #5
          Re: sweet AA

          AA should be as good as it is now, BUT NOT able to do 180 degree turns instantly, please...

          Comment

          • [DR]J|Pvt.Uber_Soldat

            #6
            Re: sweet AA

            why to kill PlaneWhore of course!

            Comment

            • PBAsydney

              #7
              Re: sweet AA

              Don't get me wrong, I love to have stronger AA, makes peeps stay away from planes, more fun for me, but its ridicoulus to have missiles weer off 180 degrees right into you from nowhere...

              Comment

              • [DR]J|Pvt.Uber_Soldat

                #8
                Re: sweet AA

                yeah im a chopper pilot I totally agree, this makes matches and scrims interesting to say the least

                Comment

                • Capt_Havok

                  #9
                  Re: sweet AA

                  I pretty much dismiss most of what the anti-AA whiners have to say, but the 180 degree crap has got to go.

                  Comment

                  • subzero nautica

                    #10
                    Re: sweet AA

                    Originally posted by issues
                    Wow, I thought AA was fine but now that is a serious problem. I was playing Ghost Town and it did that but I thought I was just seeing things. :laugh:

                    LOL, on Ghost i had fired an AA from the platform at basecamp and it circled around in the sky for a good 6 seconds until it locked on to a chopper and then i got a team kill :cry:

                    I never see anything like that. It usuually goes straight off into neverland. not circle around looking for a target to lock onto....

                    Comment

                    • imported_Tumbler

                      #11
                      Re: sweet AA

                      Not really bothered by this issue, if missles go crazy every so often...oh well. I think missles do their job now, they shoot down Aircraft. All things considred if a helo is flying low and slow right in front of an AA site it should get hit, I don't care if the missles hits directly or fly circles around the hel first, the examples should be hits.

                      Comment

                      • pYura

                        #12
                        Re: sweet AA

                        lol!! it means that dice will HAVE to chance AA missle dinamics what will cause whole new lock system again

                        Comment

                        • raceacontari

                          #13
                          Re: sweet AA

                          ya, I've done that before and it basically makes a booby trap...any aircraft that gets close will get hit...its crazy and.....well stupidly funny that they would let something like that slip through

                          Comment

                          • Bungalow_Bill

                            #14
                            Re: sweet AA

                            This is the end result of DICE being lazy. All they did was set the missile turn speed to 9999999999999999999999999999, and thus, now you have missiles that can do doughnuts at 5000mph+ in a 1 square yard area. It's absolute ********.

                            Comment

                            • [DR]J|Pvt.Uber_Soldat

                              #15
                              Re: sweet AA

                              shut up you *****, if you really were good then you could still play this game. Your a quitter and whiner.

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