PKM from PKM.

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  • gwolb

    #16
    Re: PKM from PKM.

    Wow, I was on Kubra Dam this morning, and was on the US side, at the Mec airport. Was playing Spec op kit blowing up their assets. There were like 2 squads that spawned at the flag once we capped it, and I needed more c4, and not one person out of about 7 was a support. Don't think as many people are playing it except on pure urban maps.

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    • Rangersos

      #17
      Re: PKM from PKM.

      I always like the M249 in all cases, but always seems to suck, so I would switch to assault class and spec ops.Before I would get 5-9 kills per round... The PKM 1.2 will take out anyone including snipers and will do some seriious heli damage, now my kills are up to 11-30 kill per round.

      This is the best keep secret...

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      • Shask

        #18
        Re: PKM from PKM.

        100 Bullets in a gun deadly in CQC as it is in long range combat, enough said.

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        • [FM]Master_Chief

          #19
          Re: PKM from PKM.

          Borrowing words from a TV commercial...I'm loving it....! ;p

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          • govedob

            #20
            Re: PKM from PKM.

            Originally posted by Rangersos
            I always like the M249 in all cases, but always seems to suck, so I would switch to assault class and spec ops.Before I would get 5-9 kills per round... The PKM 1.2 will take out anyone including snipers and will do some seriious heli damage, now my kills are up to 11-30 kill per round.

            This is the best keep secret...
            It use to do serious damage to choppers but not any more . Try shooting at a chopper that's on the ground and you'll see how long it takes to destroy it, almost makes no sense to even try it. I like using it against infantry. The improved accuracy rocks!

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            • mjt2289

              #21
              Re: PKM from PKM.

              I use the PKM a lot since I unlocked it a couple months ago. Using it makes me wonder why it wasn't one of my first unlocks.

              I've only gotten to play it a little on the new maps and I haven't been able to notice the difference yet.

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              • FlyingEgg

                #22
                Re: PKM from PKM.

                The thing about sniper vs support now is that the support player can dive and/or roll, while maintaining accuracy. By the time they're sitting still, making the headshot about a billion times more possible, the sniper is a pile of mushy, lead ridden meat.
                The only other option for the sniper is to put a shot into him, prepare the next shot, then hit him again. Again, this takes to long, making the sniper again the weaker opponent.
                Hitting them, then switching to the pistol to finish is also quite useless (unless the initial shot was from an M95) as the support's armour means that it would take an extra 4-5 shots from the pistol. Too long.

                So yeah... unless the sniper gets lucky and manages a headshot on the support player whilst he is diving to gain his accuracy, the sniper is basically meat in about 2 seconds, mabye less for practiced and skilled support players.

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                • daNgLez

                  #23
                  Re: PKM from PKM.

                  I love the (new) PKM. Its accuracy and power combined make one hell of a gun. Mostly on karkand i just snipe all the MEC's coming towards USMC at the start or just vice versa.

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                  • imported_thebamsco

                    #24
                    Re: PKM from PKM.

                    PKM is well improved...more like it should be, but as for the people complaining about it, being able to beat snipers.....pah!

                    A good sniper will have himself in a nice wee position tucked away, and now with (at last) sniper rifles shooting where the cross hair is, its headshot time.

                    And as i say the sniper if using his cover effecticelly will still have the jump on the support guy, who tends to be either running with his squad or setup defensivlly, rather than camped up.

                    I love when the uber, and cheapen classes and vehicles...gives me more peeps to kill in different ways.

                    Love the new accuracy of the sniper and support class...and love the new AA...and the other aspects peeps are moaning about like the AA etc.

                    (means theres not a mad rush for the planes and helis as much now, as a lot of folk are too dumb to figure out how to beat the improvements.... ROCK )

                    PS Also love the accuracy boost in the medic unlock....taking down snipers and support guys regulary with that, and the bonus of healing.

                    Happy days

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