Regardless of where you stand on the new 1.2 patch, I think one thing has become clear since overbalanced weapon issues have been "exploited" by just about everyone in the game.
I think BF2 should do what other games have done to force balance and include Class Limits in the game. It would actually improve teamplay, force the servers away from the 10 Snipers and 10 PKM users we have right now, would have trimmed the C4 chucking in the past and would even solve the long lines for a plane or chopper.
Based on the server size you could have a preset limit on each class and introduce the "pilot" class to help balance it all out. This actually solves the problem of stats being skewed as well since you won't be gaining "time/kills" as a class in an air vehicle that you really shouldn't get credit for.
Plus, if the Pilot class had nothing but a pistol less players would want to choose that class, creating a situation where you would have at most 6 to 8 pilots on a 64 player server.
I think BF2 should do what other games have done to force balance and include Class Limits in the game. It would actually improve teamplay, force the servers away from the 10 Snipers and 10 PKM users we have right now, would have trimmed the C4 chucking in the past and would even solve the long lines for a plane or chopper.
Based on the server size you could have a preset limit on each class and introduce the "pilot" class to help balance it all out. This actually solves the problem of stats being skewed as well since you won't be gaining "time/kills" as a class in an air vehicle that you really shouldn't get credit for.
Plus, if the Pilot class had nothing but a pistol less players would want to choose that class, creating a situation where you would have at most 6 to 8 pilots on a 64 player server.
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