Attention DICE

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  • FFOLKES

    #1

    Attention DICE

    I would like to know why EA/DICE decided to release the 1.2 patch before it was quality tested.

    Please explain how these issues managed to get past your Quality Control.

    1. Connection problems have increased.
    2. Can't take screenshots with Print Screen button anymore.
    3. Red/Blue bug is still here.
    4. AT Rockets pass right through vehicles without inflicting damage.
    5. Server browser filters are still not fixed.
    6. Favorites functionality still does not work (e.g. scroll bar)
    7. Sometimes can not hear gunfire when getting shot at close range.
    8. Players sometimes can not leave/join squads.
    9. Dolphin Diving is still present
    10. Many are experiencing an increased Crash to Desktop
    11. Players are showing up with no tag.

    Added from posts below
    _____________________
    12. The audiofiles are also filled with bugs (for example while you're sprinting).
    13. Sometimes the VOIP doesn't work and you have to pass on a message
    14. Ejecting from vehicle when typing E in ingame chat
    15. The AA missiles go haywire at times (e.g. an oil tower with a flame).
    16. Defib paddles sometimes refuse to charge (except after about five seconds or they've been put away and brought out again).
    17. TV missiles pass right through helicopters.

    All of these issues were experienced by thousands of players within the first few hours of playing with the new patch.


    Please let me know when DICE will be releasing a patch for 1.2 since it obviously was not ready for the BF2 community.

    =========================
    Modified Dolphin Diving
    http://westy9.pwp.blueyonder.co.uk/keepjumpin.wmv
  • J3BLi_[MA]

    #2
    Re: Attention Armando Marini/DICE

    12. The audiofiles are also filled with bugs.
    (for example while you're sprinting)

    Comment

    • Brickhaus

      #3
      Re: Attention Armando Marini/DICE

      13. Why can't BF2 keep up with how fast I type? Sometimes the VOIP doesn't work and you have to pass on a message in a chopper.

      14. When BF2 is actually keeping up with how fast I type, why will it eject me from the choppEr when I type E? This is probably half of my total suicide count; being stranded out in the middle of nowhere.

      Comment

      • RS-Rom

        #4
        Re: Attention Armando Marini/DICE

        15. The AA missiles go haywire at times, especially when an oil towwer with a flame on top is present.

        16. Nothing can be done to an enemy claymore once it is set.

        Comment

        • J3BLi_[MA]

          #5
          Re: Attention Armando Marini/DICE

          2. Can't take screenshots with Print Screen button anymore.
          No more shamefull screenies of the ingame bugs.



          Comment

          • J3p

            #6
            Re: Attention Armando Marini/DICE

            Originally posted by FFOLKES
            4. AT Rockets pass right through vehicles without inflicting damage.
            This has happened to me with AA missiles as well.

            Originally posted by FFOLKES
            7. Sometimes can not hear gunfire when getting shot at close range.
            Enemy was in a Vodnik at Square flag (Karkand), I was at hotel flag. I sprinted about halfway to the square flag and realised he was shooting me. He was about thirty to forty meters away and I could not hear him firing.

            Comment

            • imported_John-Paul
              Member
              • Jun 2005
              • 303

              #7
              Re: Attention Armando Marini/DICE

              17. Defib paddles sometimes charge properly and sometimes refuse to charge (except after about five seconds or they've been put away and brought out again).

              Comment

              • FFOLKES

                #8
                Re: Attention Armando Marini/DICE

                Please add more to this thread instead of the duplicate post.

                Comment

                • Brindled
                  Member
                  • Oct 2005
                  • 1068

                  #9
                  Re: Attention Armando Marini/DICE

                  tv missiles tend to go through other choppers a lot easier now. had three in a row in a server the first night.

                  Comment

                  • vbl

                    #10
                    Re: Attention Armando Marini/DICE

                    You should compile all of the info from the replies into the list in the first post.

                    Comment

                    • MeNoPausE

                      #11
                      Re: Attention Armando Marini/DICE

                      8. Players sometimes can not leave/join squads.
                      This keeps happening to me.

                      Comment

                      • Raiblast

                        #12
                        Re: Attention Armando Marini/DICE

                        Originally posted by Brindled
                        tv missiles tend to go through other choppers a lot easier now. had three in a row in a server the first night.
                        that's called lag dude. the server registers that the chopper ain't there when your missile reaches it, and you're updating slowly do to lag, so you fly right through on your screen.

                        what you see and what someone else sees varies greatly. i play with my friends all the time, and so many time i shoot at one point, and my friend tells me i shot at another point 5-10 ft away from where i shot on my screen.

                        Comment

                        • DieFledermaus

                          #13
                          Re: Attention Armando Marini/DICE

                          Dont like the game dont ****ing play it. Its that simple.

                          Comment

                          • FFOLKES

                            #14
                            Re: Attention Armando Marini/DICE

                            Originally posted by Raiblast
                            that's called lag dude. the server registers that the chopper ain't there when your missile reaches it, and you're updating slowly do to lag, so you fly right through on your screen.

                            what you see and what someone else sees varies greatly. i play with my friends all the time, and so many time i shoot at one point, and my friend tells me i shot at another point 5-10 ft away from where i shot on my screen.
                            I agree with you that lag has a big impact. However, this has happened to me and my friends playing on numerous servers the past two days. I think it is related to the AT bug.

                            Comment

                            • Brindled
                              Member
                              • Oct 2005
                              • 1068

                              #15
                              Re: Attention Armando Marini/DICE

                              Originally posted by Raiblast
                              that's called lag dude. the server registers that the chopper ain't there when your missile reaches it, and you're updating slowly do to lag, so you fly right through on your screen.

                              what you see and what someone else sees varies greatly. i play with my friends all the time, and so many time i shoot at one point, and my friend tells me i shot at another point 5-10 ft away from where i shot on my screen.
                              actually, i was shooting at a chopper that no one was in one of those times and it didnt hit the chopper but the ground beneath it. i understand the internet's interpolation all too well, but thanx anyways. :0)

                              Comment

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