My assumption is that this was a by-product of the fix of the Red/Blue bug. But I'm not sure if everyone has had this problem but from anything more than short range, there is a considerable delay before the red or blue tag comes up on a vehicle.
In one way, this is highly realistic because it does take time to figure out a baddie versus a good guy IRL. However, in a world where the first tank shot often wins, it's very frustrating.
I lost a lot of points last night from team vehicle damage until I figured out I needed to wait a second or two. That's one HELL Of a long second or two though.
In one way, this is highly realistic because it does take time to figure out a baddie versus a good guy IRL. However, in a world where the first tank shot often wins, it's very frustrating.
I lost a lot of points last night from team vehicle damage until I figured out I needed to wait a second or two. That's one HELL Of a long second or two though.
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