The new 1.2 patch addresses a lot of necessary issues, but it changes the gameplay too much all at once. The issue of air power dominating the game needed to be addressed, but they made anti-air from the ground too powerful and too accurate, and they made stinger missiles from planes too accurate.
Bunny hopping/dolphin diving was only a minor issue that very few people complained about after the first couple months of release. Though many complained about after the first couple of beers. After a while, most, if not all players bunny hopped to a certain degree and most were fine with it.
Now, you can't fire while jumping (not realistic in real-life combat) nor can you pull the trigger on c4 while jumping (I do not remember this ever being mentioned in the forums as a problem).
Overall I like most of what the patch does:
- graphics
- increased Anti Air power
- increased Air to Air missile accuracy and power
- new ranks
- tanks taking out choppers with one round
But I think that DICE/EA changed the gameplay of the game way too much at one time. I would suggest going back and creating a new patch to allow firing while jumping and make a moderate reduction in the accuracy/power of Anti Air/Air to Air missiles.
Changes to the game should be a little more subtle than the 1.2 patch has made them.
Overall, good job Dice/EA, but don't change a game so much at one time.
G
Bunny hopping/dolphin diving was only a minor issue that very few people complained about after the first couple months of release. Though many complained about after the first couple of beers. After a while, most, if not all players bunny hopped to a certain degree and most were fine with it.
Now, you can't fire while jumping (not realistic in real-life combat) nor can you pull the trigger on c4 while jumping (I do not remember this ever being mentioned in the forums as a problem).
Overall I like most of what the patch does:
- graphics
- increased Anti Air power
- increased Air to Air missile accuracy and power
- new ranks
- tanks taking out choppers with one round
But I think that DICE/EA changed the gameplay of the game way too much at one time. I would suggest going back and creating a new patch to allow firing while jumping and make a moderate reduction in the accuracy/power of Anti Air/Air to Air missiles.
Changes to the game should be a little more subtle than the 1.2 patch has made them.
Overall, good job Dice/EA, but don't change a game so much at one time.
G
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