WCCSQUAD.COM proudly presents:
Codename WCC COOP version 1.0
The Modding Team at WCCSQUAD has been hard at work, and are ready to release this long anticipated COOP mod. There are new vehicles such as the Kobra ground assault vehicle , and new aircraft that has not been in BF2 before. Wait till you fly the Little Bird helicopter.
There are new maps to entice you, and they can be played in the 32 and 64 player map sizes.
So try it out, and enjoy true COOP play in BF2 for the first time.
Thanks go out to the Modding Team
Welcome to "Codename: WCC Coop."
Custom Mod for Battlefield 2.
Please delete the previous version 0.4 before installation of version 1.0
AI
- AI bot number / intelligence can be increased or decreased in the AI Default file
- C:\Program Files\EA GAMES\Battlefield 2\mods\WCC\AIDefault
-----------------------------------
New changes from current version to next will be added to bottom of list at time of update.
-----------------------------------
This mod will allow humans versus bots to play each other. Game mode is SP1. While
Coop is unofficially supported by EA, the ability to join a single player game by IP
Is available. Patched and unpatched game versions are supported. What does the WCC
Coop mod do? Weapons, land vehicles, aircraft, and soldiers have received a
Complete makeover. Maps have been expanded for larger game play and spawn able
Areas. WCC Coop Mod for Battlefield 2 currently supports Windows only. The mod will
Self-extract to the desired directory.
-----------------------------------
Mod Description
Authors: [WCC]Ziggy / [WCC]RadarOReilly / [WCC]Cambo
-----------------------------------
Here's the change list:
*** Reduced CTD's As Maps Have Been Re-Coded ***
Handheld Weapons
- Accuracy and power increased
- Extra zoom added for scopes
- Improved range and explosion effects for C4 & grenades
- Increased damage
Stationary Weapons
- Increased power & accuracy
- Increased damage
- Increased lock-on range and ammo for Stingers
Land Vehicles
- Tanks: Increased armor
- Anti Air: Increased armor
- Jeeps (humvee): Increased armor
- Increased damage
- Muzzle explosion effects improved on M1A2
Air Vehicles
_ Fighters
Replaced bombs with AGM65 Maverick / KH29 Kedge Laser Guided Lock-On Missiles
Missiles / Bombs / Rockets
- Increased damage and radius
- Reduced lock-on time
- Increased lock-on range
- TV guided reduced speed, increased range
Soldiers
- Increased run stamina
- Reduced refresh time for stamina
Kits
- Spec Ops: Increased C4
- Sniper: Increased Claymores
- Unlocks reversed except Assault
Effects
- More flash fire and smoke added to effects
Maps
- Added & replaced air and land vehicles
- 13 maps have NavMeshs enlarged by
- Clivewil
Daqing_oilfields -------- Debugged by [WCC]Ziggy
Dragon_Valley ----------- Debugged by [WCC]Ziggy
Operation_Clean_Sweep --- Debugged by [WCC]RadarOReilly
Surge ------------------- Debugged by [WCC]Ziggy
Zatar_Wetlands ---------- Debugged by [WCC]Ziggy
Gulf_of_Oman ------------ Debugged by [WCC]Ziggy
- Kysterama
Dalian_plant ------------ Debugged by [WCC]Ziggy
Sharqi_Peninsula -------- Debugged by [WCC]Ziggy
Strike_at_Karkand ------- Debugged by [WCC]Ziggy
Warlord ----------------- Debugged by [WCC]Ziggy
Songhua_Stalemate ------- Debugged by [WCC]Ziggy
- [WCC]RadarOReilly
Mashtuur_City ----------- Debugged by [WCC]RadarOReilly
Wake_Island_2007 -------- Debugged by [WCC]RadarOReilly
NEW Changes Update list
-------------------------
: v0.4
- Assault: Increased smoke grenades
- AntiTank: gave back the MP5 and added C4
- Vehicles: APC's faster reload time for TOW launcher, increased speed and torque
- Effects: Muzzle Flash, Afterburners, Smoke
- Real New: [WCC]RadarOReilly has added to the game some AMMO Boxes
-----------------------------------
NEW Added Changes
--------------------
: v1.0
- 6 new vehicles added
- ah6c, ah6j
ah6c - Hydra rockets, Mini guns
ah6j - No weapons only 5 passengers
- Sa342a, Sa342f
Sa342a - Hydra rockets,Mini guns
Sa342f - No weapons 3 passengers
- Rah66a
- Pilot
Hydra rockets, Stingers
- Gunner
Big machine gun, Hellfires
- Kobra
Driver & Top gunner
50. cal Browning
- Handheld Weapon
SA7 Stinger Launcher
- Stationary Objects
Added Health Box
Added Repair Box
- Xpack Vehicles
All
- Xpack Weapons
All
- Xpack Maps
1 Ghost_Town
2 Iron_Gator
3 Mass_Destruction
4 Surge
5 Warlord
- New COOP Maps
1 Basrah
-----------------------------------
Credits
---------
- Added Vehicles & Weapons made in 3ds max and textured by [WCC]Cambo
- Health, Repair, and Ammo Boxes made and textured by [WCC]RadarOReilly
- New map Basrah and NavMesh by [WCC]RadarOReilly
- Enlarged NavMeshs by Clivewil, and Kysterama
- AIBehaviour file by Allied Intent Mod Team
- Load Screens by [WCC]Ziggy and [WCC]RadarOReilly
- Welcome message by [WCC]Toetagger & Wife
Mod Team
----------
Leader....... [WCC] Ziggy
- coding
- maps
- textures
- debug
- tester
#1 ...........[WCC] RadarOReilly
- maps
- textures
- debug
- tester
#2 ...........[WCC] Cambo
- coding
- models
- textures
- tester
-----------------------------------
Just want to say Special THANKS to EA, Dice, [WCC]Ziggy, [WCC]Mtspace, [WCC]RadarOReilly,
Battlefield Singleplayer,Battlefield Special Forces, Death_Enforcer, Sabrekev and
the coop community who supported our efforts.
Feel free to drop by our site for mod updates, downloads, forums & More!
Regards,
[WCC] Big_O!
[WCC] Thrasher
Site Founders
Codename WCC COOP version 1.0
The Modding Team at WCCSQUAD has been hard at work, and are ready to release this long anticipated COOP mod. There are new vehicles such as the Kobra ground assault vehicle , and new aircraft that has not been in BF2 before. Wait till you fly the Little Bird helicopter.
There are new maps to entice you, and they can be played in the 32 and 64 player map sizes.
So try it out, and enjoy true COOP play in BF2 for the first time.
Thanks go out to the Modding Team
Welcome to "Codename: WCC Coop."
Custom Mod for Battlefield 2.
Please delete the previous version 0.4 before installation of version 1.0
AI
- AI bot number / intelligence can be increased or decreased in the AI Default file
- C:\Program Files\EA GAMES\Battlefield 2\mods\WCC\AIDefault
-----------------------------------
New changes from current version to next will be added to bottom of list at time of update.
-----------------------------------
This mod will allow humans versus bots to play each other. Game mode is SP1. While
Coop is unofficially supported by EA, the ability to join a single player game by IP
Is available. Patched and unpatched game versions are supported. What does the WCC
Coop mod do? Weapons, land vehicles, aircraft, and soldiers have received a
Complete makeover. Maps have been expanded for larger game play and spawn able
Areas. WCC Coop Mod for Battlefield 2 currently supports Windows only. The mod will
Self-extract to the desired directory.
-----------------------------------
Mod Description
Authors: [WCC]Ziggy / [WCC]RadarOReilly / [WCC]Cambo
-----------------------------------
Here's the change list:
*** Reduced CTD's As Maps Have Been Re-Coded ***
Handheld Weapons
- Accuracy and power increased
- Extra zoom added for scopes
- Improved range and explosion effects for C4 & grenades
- Increased damage
Stationary Weapons
- Increased power & accuracy
- Increased damage
- Increased lock-on range and ammo for Stingers
Land Vehicles
- Tanks: Increased armor
- Anti Air: Increased armor
- Jeeps (humvee): Increased armor
- Increased damage
- Muzzle explosion effects improved on M1A2
Air Vehicles
_ Fighters
Replaced bombs with AGM65 Maverick / KH29 Kedge Laser Guided Lock-On Missiles
Missiles / Bombs / Rockets
- Increased damage and radius
- Reduced lock-on time
- Increased lock-on range
- TV guided reduced speed, increased range
Soldiers
- Increased run stamina
- Reduced refresh time for stamina
Kits
- Spec Ops: Increased C4
- Sniper: Increased Claymores
- Unlocks reversed except Assault
Effects
- More flash fire and smoke added to effects
Maps
- Added & replaced air and land vehicles
- 13 maps have NavMeshs enlarged by
- Clivewil
Daqing_oilfields -------- Debugged by [WCC]Ziggy
Dragon_Valley ----------- Debugged by [WCC]Ziggy
Operation_Clean_Sweep --- Debugged by [WCC]RadarOReilly
Surge ------------------- Debugged by [WCC]Ziggy
Zatar_Wetlands ---------- Debugged by [WCC]Ziggy
Gulf_of_Oman ------------ Debugged by [WCC]Ziggy
- Kysterama
Dalian_plant ------------ Debugged by [WCC]Ziggy
Sharqi_Peninsula -------- Debugged by [WCC]Ziggy
Strike_at_Karkand ------- Debugged by [WCC]Ziggy
Warlord ----------------- Debugged by [WCC]Ziggy
Songhua_Stalemate ------- Debugged by [WCC]Ziggy
- [WCC]RadarOReilly
Mashtuur_City ----------- Debugged by [WCC]RadarOReilly
Wake_Island_2007 -------- Debugged by [WCC]RadarOReilly
NEW Changes Update list
-------------------------
: v0.4
- Assault: Increased smoke grenades
- AntiTank: gave back the MP5 and added C4
- Vehicles: APC's faster reload time for TOW launcher, increased speed and torque
- Effects: Muzzle Flash, Afterburners, Smoke
- Real New: [WCC]RadarOReilly has added to the game some AMMO Boxes
-----------------------------------
NEW Added Changes
--------------------
: v1.0
- 6 new vehicles added
- ah6c, ah6j
ah6c - Hydra rockets, Mini guns
ah6j - No weapons only 5 passengers
- Sa342a, Sa342f
Sa342a - Hydra rockets,Mini guns
Sa342f - No weapons 3 passengers
- Rah66a
- Pilot
Hydra rockets, Stingers
- Gunner
Big machine gun, Hellfires
- Kobra
Driver & Top gunner
50. cal Browning
- Handheld Weapon
SA7 Stinger Launcher
- Stationary Objects
Added Health Box
Added Repair Box
- Xpack Vehicles
All
- Xpack Weapons
All
- Xpack Maps
1 Ghost_Town
2 Iron_Gator
3 Mass_Destruction
4 Surge
5 Warlord
- New COOP Maps
1 Basrah
-----------------------------------
Credits
---------
- Added Vehicles & Weapons made in 3ds max and textured by [WCC]Cambo
- Health, Repair, and Ammo Boxes made and textured by [WCC]RadarOReilly
- New map Basrah and NavMesh by [WCC]RadarOReilly
- Enlarged NavMeshs by Clivewil, and Kysterama
- AIBehaviour file by Allied Intent Mod Team
- Load Screens by [WCC]Ziggy and [WCC]RadarOReilly
- Welcome message by [WCC]Toetagger & Wife
Mod Team
----------
Leader....... [WCC] Ziggy
- coding
- maps
- textures
- debug
- tester
#1 ...........[WCC] RadarOReilly
- maps
- textures
- debug
- tester
#2 ...........[WCC] Cambo
- coding
- models
- textures
- tester
-----------------------------------
Just want to say Special THANKS to EA, Dice, [WCC]Ziggy, [WCC]Mtspace, [WCC]RadarOReilly,
Battlefield Singleplayer,Battlefield Special Forces, Death_Enforcer, Sabrekev and
the coop community who supported our efforts.
Feel free to drop by our site for mod updates, downloads, forums & More!
Regards,
[WCC] Big_O!
[WCC] Thrasher
Site Founders
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