lol, vanilla chopper get only 8 misiles SF chopers keep there 14

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  • rombaft

    #1

    lol, vanilla chopper get only 8 misiles SF chopers keep there 14

    The upcomming patch is going to nerfe the attack choppers badly, the hitpoints get reduced, they only get 8 rockets anymore instead of 14 and this all in combination with more effective AA misiles , hard times for shopper pilots .

    BUT, in the interview, the SF choppers will also get the hitpoint reduce, but they keep the freaking 14 misiles on board, this while the SF attack choppers there misiles are much better then in vanilla , certainly against infantry due to there big splash damage.

    OK, the hind will still be some flying pig, but the apache will remain the undisputed king of air (got 58 kills with it today on ghost town:evil: and only got killed twice)
  • Alcorr

    #2
    Re: lol, vanilla chopper get only 8 misiles SF chopers keep there 14

    Well im fine with that since all I play is ghost town anyways and besides the change from 14 to 8 shouldn't be happening anyways...

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    • imported_Immunity

      #3
      Re: lol, vanilla chopper get only 8 misiles SF chopers keep there 14

      Originally posted by Alcorr
      Well im fine with that since all I play is ghost town anyways and besides the change from 14 to 8 shouldn't be happening anyways...
      Amen. Vanilla choppers are far inferior at groundpounding, so its no loss to me (as I've played SF exclusively since its release). Glad to see some light at the end of the nerf-stick at least. Too soon to celebrate though...

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      • TITAN126

        #4
        Re: lol, vanilla chopper get only 8 misiles SF chopers keep there 14

        Sweet! Because the only chopper that I fly much is the Apache, so I'm glad it's not getting nerffed as badly as the vanilla choppers.

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        • raceacontari

          #5
          Re: lol, vanilla chopper get only 8 misiles SF chopers keep there 14

          sweet. I still think they only needed to do one of the 3 things to help infantry agaisnt airpower (the 3 being better aa, reduced hit points, and reduced firepower). But then again, shooting down choppers in SF is easier than it is in vanilla...since there are so many more AA sites. Just look at Ghost town...2 mobile AA's and 5 stationary...thats a lot of AA lol

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          • mizu

            #6
            Re: lol, vanilla chopper get only 8 misiles SF chopers keep there 14

            But EA up the AA missiles. IMO its more difficult to fly heli in SF after the patch

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            • tekeen

              #7
              Re: lol, vanilla chopper get only 8 misiles SF chopers keep there 14

              I don't mind since I consider myself to have mastered it for the most part.

              The downside is that it will be a super waste of time when we end up in a noob's pirated atack chopper.:cry:

              Comment

              • D|sso

                #8
                Re: lol, vanilla chopper get only 8 misiles SF chopers keep there 14

                Why the heck would they not decrease the amount for the choppers in SF? I mean, in Their particular mindset, it would be more logical to nerf the amount in SF then in Vanilla, since there are more threats to helicopters in vanilla (jets, more vehicles, bigger maps, ect ect).

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                • Whistle

                  #9
                  Re: lol, vanilla chopper get only 8 misiles SF chopers keep there 14

                  since when did dice ever nerf anything for the good of anyone? or anyone nerf anything for hte good of anyone(except noobs or elitist players)

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                  • [GU]LIZARD{GEN}

                    #10
                    Re: lol, vanilla chopper get only 8 misiles SF chopers keep there 14

                    Choppers suck now though. The apache is a king in the air, infact theres not many helicopters in real life that can even come close to competing with it. The super cobra is more depended on its gunner.. All though the gun on the super cobra's primary fire missiles can deal just as much damage, the ones on the apache are bigger, and much more powerful.

                    EA has basically weakened it so that helicopters completly suck ass now. The planes can still advoid the missiles to an extent but even the planes can be shot down now. It's pretty bad when a Linebacker from accross the map that you can't even see fires up at you and every shot hits you and you die. As many Anti Aircraft there is on some of these maps they defintly need to remove some of them. Because as far as I can see on some maps one gun can kill you and your still in range of the other 3 or 4 AA guns, that can also kill you. Dragon Valley is a perfect example of this.

                    The 8 Missiles is to probally promote what the cobra is used for. Which is mainly to take out armor. Even though in real life most of the time they use the TV Missile for that. I think anything that causes splash damage is going to kill or wound someone pretty bad if it lands next to them personally. Leave it up to ol EA, they don't listen to the people who are actually good at the game and can fly. They listen to the people who go into a server and end up a top victim some where. Thus the nerfing of the helicopters.... because people were crying.

                    Why didn't they nerf the ones in SF? Simple the SF choppers can indeed carry more missiles. If they were shooting for realism the helicopters would have 32 like in DC, and the hind 64. Though this isn't real life and I am not trying to say it should be. The SF choppers are setup on small maps, where theres not hardly anywhere to run to if something does lock on to you, and they have to deal with from the moment they take off being locked onto from all directions. With the current new Anti Aircraft System helicopters havin 1000 missiles wouldn't help even the best helicopter pilot. Ask Immunity about that hes ranked like 65 or so in the helo.

                    I'v played a few hours tonight and so far I'v seen so many of the chopper pilots die, and alot of them are pretty good in the chopper. Now they suck... No matter how good you fly, no matter when you time your flares you still get hit the missiles, and if you manage to some how advoid it, hes recharged in a matter of seconds and shooting at you again. Even then if you do manage to get past that your bound to run into another one.

                    Comment

                    • Somerville

                      #11
                      Re: lol, vanilla chopper get only 8 misiles SF chopers keep there 14

                      It's a shame people are only complaining. Sure, if you fly a chopper all the time/most of the time, it's not a good thing. But if you're someone playing as infantry, it can be frustrating to get blown up by an AH1 unloading 6 missiles onto you, and using the remainder on the linebacker that was nearby. Now at least the chopper has to focus on the linebacker, leaving infantry to fight infantry.

                      Just my opinion

                      Comment

                      • signa
                        CS-Nation / TGN Staff
                        • Dec 2004
                        • 4191

                        #12
                        Re: lol, vanilla chopper get only 8 misiles SF chopers keep there 14

                        this sounds like good news.
                        "Crunch's First Officer"
                        twitter: @signaprime

                        Comment

                        • Alcorr

                          #13
                          Re: lol, vanilla chopper get only 8 misiles SF chopers keep there 14

                          I'v played a few hours tonight and so far I'v seen so many of the chopper pilots die, and alot of them are pretty good in the chopper. Now they suck... No matter how good you fly, no matter when you time your flares you still get hit the missiles, and if you manage to some how advoid it, hes recharged in a matter of seconds and shooting at you again. Even then if you do manage to get past that your bound to run into another one.
                          EXACTLY...repeat...EXACTLY how I feel....

                          It's a shame people are only complaining. Sure, if you fly a chopper all the time/most of the time, it's not a good thing. But if you're someone playing as infantry, it can be frustrating to get blown up by an AH1 unloading 6 missiles onto you, and using the remainder on the linebacker that was nearby. Now at least the chopper has to focus on the linebacker, leaving infantry to fight infantry.

                          Just my opinion
                          In 1.12 it took a moderate amount of skill to kill a chopper.
                          Now it takes zero.

                          How is that a good thing...

                          Comment

                          • longgone

                            #14
                            Re: lol, vanilla chopper get only 8 misiles SF chopers keep there 14

                            See the funny thing is that with the release of 1.2, and the increased accuracy of AA (and decreased armor on the helo’s), it doesn’t matter how many rockets it has, you are only going to get off 1 or 2 before you are wasted now…….not that I am complaining mind you.

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