Hi, I'm new to modding, it's hard to say how much experience of knowledge I have of it already, but I can say that I've recently purchased Maya 7 and I am very keen to get started modelling my first aircraft because I am working on an air combat mod.
I have BF2Editor and such, and I understand what modding is, I just have no idea where to start modelling a vehicle and importing it into the BF2Editor, so I would like someone to just either link me or guide me!
I know that you have to use an image an then model around it and then do stuff like that, but I really do need a Maya tutorial, there are tutorials out there but they aren't all that concise, like how to Model, Export and then Import ino the BF2Editor and then get it working in-game.
Tens of mods are always poping up on the TotalBF2 news showing new renders and in-game screenshots, I'm sure that I'm not far from creating my mod. BTW I have it all planned out and stuff so I'm not just modding for the sake of it.
Also, can someone fill me in on what python is? I know it's a code that BF2 uses but is it the only code you have to change? Is it easy to edit, copy and manipulate? For example giving a car the same physics as a plane and such.
p.s. Do you think it's possible for me to model my vehicle and get it working in-game in a whole day?
I have BF2Editor and such, and I understand what modding is, I just have no idea where to start modelling a vehicle and importing it into the BF2Editor, so I would like someone to just either link me or guide me!
I know that you have to use an image an then model around it and then do stuff like that, but I really do need a Maya tutorial, there are tutorials out there but they aren't all that concise, like how to Model, Export and then Import ino the BF2Editor and then get it working in-game.
Tens of mods are always poping up on the TotalBF2 news showing new renders and in-game screenshots, I'm sure that I'm not far from creating my mod. BTW I have it all planned out and stuff so I'm not just modding for the sake of it.
Also, can someone fill me in on what python is? I know it's a code that BF2 uses but is it the only code you have to change? Is it easy to edit, copy and manipulate? For example giving a car the same physics as a plane and such.
p.s. Do you think it's possible for me to model my vehicle and get it working in-game in a whole day?
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