Explain Commands

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  • cheeseontoast

    #1

    Explain Commands

    Any chance of having some kinda list of commands and properly explained exactly what they do/mean. And what the upper lower limits etc might be.

    For example the newcar2 Engine has a loada setting but apart from the obvious ones what exactly to the rest do.
  • Robske007a

    #2
    Re: Explain Commands

    commands? what kind of commands? ingame commands? editor commands?

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    • cheeseontoast

      #3
      Re: Explain Commands

      The code commands etc.

      Here's an example. Now some are fairly self explanitory but the rest....

      What exactly is wheel inertia and whats it do. Does it make it harder to get wheels moving or to stop them!?

      What enginefeedbackmod and what it do
      Friction Torque and friction torque modifier..

      I've messed about with these setting but it would be a lot better if we knew what we were messin with.


      ObjectTemplate.setMinRotation 0/0/-2
      ObjectTemplate.setMaxRotation 0/0/5
      ObjectTemplate.setMaxSpeed 0/0/10000
      ObjectTemplate.setAcceleration 0/0/4
      ObjectTemplate.setInputToRoll PIThrottle
      ObjectTemplate.setAutomaticReset 1
      ObjectTemplate.setEngineType c_ETNewCar2
      ObjectTemplate.setTorque 200
      ObjectTemplate.setDifferential 3
      ObjectTemplate.setNumberOfGears 5
      ObjectTemplate.setGearUp 0.85
      ObjectTemplate.setGearDown 0.5
      ObjectTemplate.setGearChangeTime 0.9
      ObjectTemplate.setGearRatios 2.25 1.75 1.2 1 0.7
      ObjectTemplate.spinWhenNoEngineInAir 1
      ObjectTemplate.newCar2.minRpm 1000
      ObjectTemplate.newCar2.maxRpm 6000
      ObjectTemplate.newCar2.useClutchedTorque 0
      ObjectTemplate.newCar2.wheelInertia 5
      ObjectTemplate.newCar2.engineFeedbackMod 0.4
      ObjectTemplate.newCar2.brakeTorque 2000
      ObjectTemplate.newCar2.engineBrakeTorque 750
      ObjectTemplate.newCar2.frictionTorque 150
      ObjectTemplate.newCar2.frictionMod 1.5
      ObjectTemplate.newCar2.slopeTorqueMod 0.75
      ObjectTemplate.newCar2.wheelLongFrictionMod 1
      ObjectTemplate.newCar2.wheelLongDriveFrictionMod 1.6
      ObjectTemplate.newCar2.wheelLongPeakAt 0.1
      ObjectTemplate.newCar2.wheelLongMinDynamicFriction 0.7
      ObjectTemplate.newCar2.wheelLongScale 0.05
      ObjectTemplate.newCar2.wheelLatFrictionMod 1.3
      ObjectTemplate.newCar2.wheelLatDriveFrictionMod 0.4
      ObjectTemplate.newCar2.wheelLatPeakAt 0.1
      ObjectTemplate.newCar2.wheelLatMinDynamicFriction 0.7
      ObjectTemplate.newCar2.wheelLatScale 0.05
      ObjectTemplate.audio.newStyleAudio 1

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