ok so they made it so commanders dont get punished for friendly artillary anymore fair enough i agree with it even though it can be abused i hardly see it done on purpose.
so why do engineers get punished for tk's still i mean. 1. mines can now be blown up by grenades /cannon fire 2. arn't under the ground or hidden in any way except long grass and shallow water which makes up paths that vehicles actually go threw about 2%. i'd ask that mines either can be put under earth or magically dont blow up when your teamates drive over them. i dont think it would OP the class in any way i can see every class has some way of destroying mines blocking a path and all armor can destroy it with primary gun.
if you disagree with this please say why and how this might be tweaked a little. i really wanna make dice notice this and take it into consideration.
so why do engineers get punished for tk's still i mean. 1. mines can now be blown up by grenades /cannon fire 2. arn't under the ground or hidden in any way except long grass and shallow water which makes up paths that vehicles actually go threw about 2%. i'd ask that mines either can be put under earth or magically dont blow up when your teamates drive over them. i dont think it would OP the class in any way i can see every class has some way of destroying mines blocking a path and all armor can destroy it with primary gun.
if you disagree with this please say why and how this might be tweaked a little. i really wanna make dice notice this and take it into consideration.
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