ok, basecamping can be annoying, especially when done by the super invincible, 2 tank shot repelling attack helicopters from hell.
but there is a simple solution that should have been implemented with the release of the game.
every main base has a few guardtowers on the way out, usually surrounded by a chain link perimeter.
of course, these guard towers are always deserted, there are ALWAYS man sized holes in the fence, and baserapers just wander right in, jump in the ABRAMS, and start annoying the hell out of everyone.
what if there were actually cohesive defences for the main base? ie: guard towers around the only exit/entrance, no holes in the fence, fence covers the entire perimeter.
people could still spawn camp, but theyd have to climb over the fence using a grapple hook, or genuinely attack the front gates to gain access. this is not so much cheating, as its just attacking normally and using strategy.
this way if a untakeable base is the only base left for a team, they still have a chance to fight, without being baseraped, theyd just be being attacked, and have fences to minimize being shot in the back one second after spawning, and have guardtowers to fight back, as well as their vehicles (which wouldnt be stolen as easily because of the fences)
but there is a simple solution that should have been implemented with the release of the game.
every main base has a few guardtowers on the way out, usually surrounded by a chain link perimeter.
of course, these guard towers are always deserted, there are ALWAYS man sized holes in the fence, and baserapers just wander right in, jump in the ABRAMS, and start annoying the hell out of everyone.
what if there were actually cohesive defences for the main base? ie: guard towers around the only exit/entrance, no holes in the fence, fence covers the entire perimeter.
people could still spawn camp, but theyd have to climb over the fence using a grapple hook, or genuinely attack the front gates to gain access. this is not so much cheating, as its just attacking normally and using strategy.
this way if a untakeable base is the only base left for a team, they still have a chance to fight, without being baseraped, theyd just be being attacked, and have fences to minimize being shot in the back one second after spawning, and have guardtowers to fight back, as well as their vehicles (which wouldnt be stolen as easily because of the fences)
Comment