People constantly associate tank whoring with Karkand, but from my experience, even though this map has no air-power, the design of the map is a tank's worst nightmare. Tight streets that are easy to block with mines completely, tall buildings allow anti-tankers to shoot you where your turret can't reach, and special ops can sneak up on you anywhere.
If you WERE to put jets in this map, getting into a tank would be suicide.
Anyone else agree?
If you WERE to put jets in this map, getting into a tank would be suicide.
Anyone else agree?

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