Community Update 1/31/06

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  • Darksniper75

    #16
    Re: Community Update 1/31/06

    Originally posted by DrJambo
    2 to 3 weeks! Bah humbug.
    Well, I agree, two weeks is a long time

    Comment

    • |D|-Max
      Member
      • Aug 2005
      • 419

      #17
      Re: Community Update 1/31/06

      Also, another bit of bad news is that the new feature that allows player to pick up deployed mines with the G key is being held back.
      you can pick up mines and claymores with the wrench:p but not c4:cry:

      Comment

      • BurnTheWeed

        #18
        Re: Community Update 1/31/06

        Originally posted by Auto-ER-
        You should still be able to wrench the mines out of the way, and hopeful;ly teh G key to pick up was only for mines and not C4 and claymores, that was one thing I was REALLY looking forward to.
        True, but I was hoping the G key would be quicker when picking up mines. Claymores and especially C4 pickup be really nice to have.

        Originally posted by Rafterman
        As far as the delay is concerned, it's 2 weeks?!? Is that really such a big deal for folks? Maybe some of you don't work for a living, but two weeks goes by like nothing for me.
        Two possibly Three weeks on top of the Two Months we have already waited for this patch.

        Comment

        • Reaper6x3

          #19
          Re: Community Update 1/31/06

          OK now I really dont give a Sh!t anymore. Ive been dying for the patch too see those new features and the main best one is not going to be in it because you feel its not complete. What the hell does that mean. It looked complete in the vid. And the delay should make go in. I needed that for the sniper class real bad! Blind morans running around thinking all the red skulls mean c4 is ****ing me the F off. OH you fix the red name bug oh whoop de do. It rarely ever happens I havent seen it in about 4 months. ITS RARE. It happens atleast one full round. Then its gone.

          Comment

          • deadman2312

            #20
            Re: Community Update 1/31/06

            Originally posted by ED-209
            what's he talking about here?
            Probably is geared more towards people with lower end PCs, like me, haha. After a certain distance, either the tank mortar, or grenade projectile just goes away, making it difficult to guage your next shot, or leaving you wondering "wtf was i just killed by"......

            And i have been killed zillions of times by invisible, soundless explosions(GP-30, M203, F2000GL) from soldiers in front of me, and i saw no kind of projectile, when in usual cases i do see the projectile coming.

            Comment

            • pastorjames

              #21
              Re: Community Update 1/31/06

              best patch evar.

              Comment

              • Auto-ER-

                #22
                Re: Community Update 1/31/06

                Originally posted by Orrick.CF
                OK now I really dont give a Sh!t anymore. Ive been dying for the patch too see those new features and the main best one is not going to be in it because you feel its not complete. What the hell does that mean. It looked complete in the vid. And the delay should make go in. I needed that for the sniper class real bad! Blind morans running around thinking all the red skulls mean c4 is ****ing me the F off. OH you fix the red name bug oh whoop de do. It rarely ever happens I havent seen it in about 4 months. ITS RARE. It happens atleast one full round. Then its gone.
                Calm down, he said mines, hopefully that feature removal was directed at only mines, and as I said you'll still be able to pick up mines with a wrench.

                And the rednametag bug is heavy on some servers, REAL bad. Maybe not your favorites, but a couple of mine are almost unplayable at times because of it.

                Comment

                • sito

                  #23
                  Re: Community Update 1/31/06

                  Well now that I know it will be delayed for sure, I won't have to hammer this forum every 30 minutes hoping the patch has come out. I can go outside again!

                  Comment

                  • imported_Squared

                    #24
                    Re: Community Update 1/31/06

                    Originally posted by BurnTheWeed
                    and the delay kinda sucks. I don't see why they can't release a small patch with the stuff they have working and then release another small patch when they get more stuff fixed.
                    I bet the trusted partners and others that admin servers see a very good reason for that, as upgrading all the BF2 servers out there twice in two or three weeks would not be a good thing for them.

                    I do however share you pain that the patch is delayed, however above all I am happy as this update seems to indicate that they have been doing some testing and are willing to go as far as delay a feature that they feel is still bugged. I have no idea what that could have been, but it must have been something fairly big for them to pull it.

                    In all good news, lets hope the fix they have implemented for the red/b;ue tag works and puts that issue to bed.

                    Comment

                    • imported_Demize99
                      DICE Developer
                      • Jun 2006
                      • 225

                      #25
                      Re: Community Update 1/31/06

                      There's a latency bug/issue which means sometimes you fire and no projectile appears. Often the server fires it but never tells your client, so you see no rocket, but you will still get hit feedback. It should happen less often now.

                      The reason the push back is long is because each round of changes requires several days of testing. This has to be done to avoid patches that break more than they fix.

                      For the G pickup feature: I will ask tomorrow at the office if it includes mines, claymores, and C4 in the cut.

                      Comment

                      • imported_Sharp
                        Member
                        • Mar 2005
                        • 488

                        #26
                        Re: Community Update 1/31/06

                        That's funny, I just got an email from EA titled 'Download Battlefield 2: Euro Force Booster Pack':

                        Download Euro Force direct from EA to your PC and begin playing immediately
                        Guess someone forgot to update the marketing people :-)

                        Comment

                        • BurnTheWeed

                          #27
                          Re: Community Update 1/31/06

                          Originally posted by Squared
                          I bet the trusted partners and others that admin servers see a very good reason for that, as upgrading all the BF2 servers out there twice in two or three weeks would not be a good thing for them.
                          How about just once a month?

                          I do however share you pain that the patch is delayed, however above all I am happy as this update seems to indicate that they have been doing some testing and are willing to go as far as delay a feature that they feel is still bugged. I have no idea what that could have been, but it must have been something fairly big for them to pull it.
                          They definitely shouldn't give us something buggy, but they have a whole list of stuff they have promised us that they could give out. As it is they only release a patch when they have an expansion/booster to sell.

                          In all good news, lets hope the fix they have implemented for the red/b;ue tag works and puts that issue to bed.
                          Agreed.

                          Comment

                          • PermenentMarker

                            #28
                            Re: Community Update 1/31/06

                            I am VERY happy that they delayed the patch...
                            THANK GOD... FINALLY they UNDERSTAND...

                            People dont care if you dont follow your deadlign
                            People care about the QUALITY !!!! of the patch...

                            And tank god for that red/blue glitch...
                            It has happened to me more then once in one server to stare at a guy... see the red name pop up and empty an entire clip in his body lol

                            Comment

                            • imported_JerseyBricklayer

                              #29
                              Re: Community Update 1/31/06

                              lmao, why is every1 talking about the red and blue bug?? i havent seen or heard about it in months. it must be ****y computers that are affected by this. I am so happy they fixed the wall glitch bug that allowed u inside buildings. I havent even been able to play karkand in months...lol . had to play maps with choppers and stay in the air. leave the glitchers on the ground. Let them take as much time as they need, mabey the'll actually get it right this time

                              Comment

                              • vbl

                                #30
                                Re: Community Update 1/31/06

                                Originally posted by JerseyBricklayer
                                lmao, why is every1 talking about the red and blue bug?? i havent seen or heard about it in months. it must be ****y computers that are affected by this. I am so happy they fixed the wall glitch bug that allowed u inside buildings. I havent even been able to play karkand in months...lol . had to play maps with choppers and stay in the air. leave the glitchers on the ground. Let them take as much time as they need, mabey the'll actually get it right this time
                                It has nothing to do with the client machine. It's a weird result of people trying to switch teams on large, heavily-populated servers running admin software.

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