Change the "Skull" warnings

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  • 193d DCAT1

    #1

    Change the "Skull" warnings

    As near as I can tell there is no difference in the "skulls" marking AT mines, C4, and claymores. Perhaps the reason that so many friendly players run over the mines I place is because they mistake it for C4 that they can safely drive over. Presumably many claymore deaths are due to grunts thinking the claymores are one of the other types of mines. All of the mines look pretty much the same to me until I get real close to them - very dangerous.

    I would like to see different icons for the different mines so that it is easy to tell them apart. I would alsolike a farther view distance for the skull icons so they can be seen earlier when moving quickly.

    If there is an easy way to tell them apart, someone please let me know!

    I play at 1280x1024 70hz, all medium, no aa or dynamic lighting.
  • imported_madness

    #2
    Re: Change the "Skull" warnings

    Yeah that would be better. I often have to turn off 3d maps, so I could see what the hell it exactly is on the ground..

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    • dnoe91

      #3
      Re: Change the "Skull" warnings

      That is an excellent idea. I would agree I have a hard time telling what the actual explosive is until I get close.

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      • DannyBriggs

        #4
        Re: Change the "Skull" warnings

        I'd pay good money for this feature! :p

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