Re: New patch 1.2 Video!
UAV hit pentagon in 9/11? what are you smoking?
Originally posted by machstem
I like what I see.
I am a big fan of piloting the helicopter, and I am a big fan of taking them down. I found that more often then none, the chopper could finish and run, being stupid in his tactic, yet still come out alive. This will obviously change.
I think they should have left the hellfires and rockets untouched, but I will manage. Half the time I end up launching the leftovers for a full load.
As for the UAV being rendered and being shot easily, it should be. Hell, the thing hardly made a large impact when it hit the Pentagon on 9/11.
I still have yet to see any details/information on the aircraft dominance, I figure only time and the release of the patch will tell.
As for the C4 not being nerfed, oh well, I guess we can't have it all. I normally chase after the guys that toss it like that, hell, they seem to launch even higher than they do now.
The GL aren't "nerfed" per-se, they are more-so preventing idiots from launching them at their feet and surviving; I'd be a hypocrit to say I've never tried it, I don't think it's right nor plausible, but it was fun, and got me kills. I'm glad they ricochet like that now.
I'm glad the tank's .50cal mounted gun will finally make an impact.
Oh, and to those complaining about the helicopters being too easy to shoot down, consider this:
- Don't sit in front of a tank's shell shot. You deserved to die if you get shot down by one. In reality, your helicopter would ultimately lose control, rip apart and kill you and your partner instantly.
- 2 AT rockets can finally damage the heli more than it could before. Once again, if you are stupid enough to get hit by one, let alone two, you deserve to go down.
I'm happy about what I've seen so far. I'm also content with how everything runs now, so they can delay it longer for all I care.
PEACE
I am a big fan of piloting the helicopter, and I am a big fan of taking them down. I found that more often then none, the chopper could finish and run, being stupid in his tactic, yet still come out alive. This will obviously change.
I think they should have left the hellfires and rockets untouched, but I will manage. Half the time I end up launching the leftovers for a full load.
As for the UAV being rendered and being shot easily, it should be. Hell, the thing hardly made a large impact when it hit the Pentagon on 9/11.
I still have yet to see any details/information on the aircraft dominance, I figure only time and the release of the patch will tell.
As for the C4 not being nerfed, oh well, I guess we can't have it all. I normally chase after the guys that toss it like that, hell, they seem to launch even higher than they do now.
The GL aren't "nerfed" per-se, they are more-so preventing idiots from launching them at their feet and surviving; I'd be a hypocrit to say I've never tried it, I don't think it's right nor plausible, but it was fun, and got me kills. I'm glad they ricochet like that now.
I'm glad the tank's .50cal mounted gun will finally make an impact.
Oh, and to those complaining about the helicopters being too easy to shoot down, consider this:
- Don't sit in front of a tank's shell shot. You deserved to die if you get shot down by one. In reality, your helicopter would ultimately lose control, rip apart and kill you and your partner instantly.
- 2 AT rockets can finally damage the heli more than it could before. Once again, if you are stupid enough to get hit by one, let alone two, you deserve to go down.
I'm happy about what I've seen so far. I'm also content with how everything runs now, so they can delay it longer for all I care.
PEACE
more ).
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