APC vs. APC

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  • Geekybiker

    #16
    Re: APC vs. APC

    Start firing your cannon as soon as you see them, wait and line up the missle shot. If you dont miss anything you will kill the apc before your cannon over heats. However if you notice that you missed some shots, get to cover and wait for your missle to reload before going back for the kill. Helps if you work with another vehicle with an engineer in it to repair you as you fight, or fight next to a crate.

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    • 3Libras

      #17
      Re: APC vs. APC

      Originally posted by Wolfgang Abenteuer
      The link proves nothing, other than that an LAV has no weak points vs. rockets or TOW missiles. Aim for whatever part of the thing you can hit. I think if you aim for the top of the tyres with either the APC cannon (not the rocket, but the cannon) or a tank round you can get lucky with ricochets and sometimes get a double hit and do more damage, but otherwise there is no weak point on an APC. It's basically just a staying contest. Whoever starts firing first wins, unless one person misses with the missile and the other doesn't.

      ~Wolfgang
      Yeah well I'm not sure but the APC rocket seems an awful lot like the TOW. I stay out of vehicles because I hate pounding infantry with an unfair advantage (ie. raping the alleys on Karkand, wtf?) but if my memory serves me right it is a TOW and the link proves that there are 3 sweet spots for those APCs. Try hitting one in the front or back like I said, it will bump as if it just got humped in the ass and it makes a noticeable difference. I'm sure DICE was lazy enough to code that rocket the same as a TOW.

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      • BurnTheWeed

        #18
        Re: APC vs. APC

        Another tip I found helps, once you fire your missile and before your gun overheats... move, pull back or move forward because chances are they are about to fire their TOW. And moving throws them off. I've dodge many missiles this way.

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        • [UT]MajorHavoc

          #19
          Re: APC vs. APC

          the APC missile is NOT a TOW. if it were, it would take out a tank with one shot to the treads and it doesn't.

          i've used the APCs a lot (i'm an admitted armor whore). the LAV is the best, it's the most maneuverable and has a good ROF which has the advantage of making every shot count. give me an LAV and i'll kill any of you in another APC (MEC/Chinese), guaranteed (fair fight, assuming both see each other and start firing at the same time).

          using the AT kit is a gamble, because you cannot predict from which side of the APC you will exit. it may work sometimes if you're lucky.

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          • Talus
            Member
            • Oct 2006
            • 6854

            #20
            Re: APC vs. APC

            Originally posted by 3Libras
            It's possible. I know aiming for the treads on a tank makes a huge difference.
            Tanks have various hit boxes (e.g. treads, top, front, back), while APCs do not. It really doesn't matter where you hit an APC.

            Lame..but true.

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            • Auto-ER-

              #21
              Re: APC vs. APC

              Originally posted by [UT]MajorHavoc
              using the AT kit is a gamble, because you cannot predict from which side of the APC you will exit. it may work sometimes if you're lucky.
              95% if nothing is blocking the left, than you exit left everytime, I always seem to. The game code isn't random, it has to be set for different scenerios, but should have a standard exit = whatever.

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              • dnoe91

                #22
                Re: APC vs. APC

                Thanks to everyone that responded. Looks like I have a lot of scenarios to try out.

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                • BurnTheWeed

                  #23
                  Re: APC vs. APC

                  Originally posted by [UT]MajorHavoc
                  the APC missile is NOT a TOW. if it were, it would take out a tank with one shot to the treads and it doesn't.
                  It is a TOW (Tube-launched, Optically tracked, Wire-guided missile) though.

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                  • F-1

                    #24
                    Re: APC vs. APC

                    Who ever starts firing first and does not miss the TOW missle will win. your gun will not overheat if you do not miss a shot.

                    So just be alert and aim properly. There are no weak point on the APC. Just hit any where and do your best not to miss any single shot.

                    Also the patient will almost always win. some people run out of the APC and get killed because the APC's health is in the red! this is wrong! if you do that you will get killed! remember that if your APC's "health" is red then your enemy's APC might be in a worse situation.

                    if you miss your APC's TOW rocket then emit the smoke and change position (going back is not enough) and try to hide until you reload your rocket.

                    Also I play almost all of the time with one of my clanmates. One of us is always Anti Tank. So one of us fires with the APC and the other one fires the AT rocket. Works very well for us here.

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                    • WolfAlmighty
                      Artillery Magnet
                      • Jan 2007
                      • 2113

                      #25
                      Re: APC vs. APC

                      Yes, it's a TOW in the sense that it's fired like one, guided like one, and sounds like one, but otherwise it's not a TOW. The mounted TOW/HJ-8 emplacements do essentially double the damage of an AT missile, and a direct hit ANYWHERE on an APC with one of those will leave the thing in critical status, leaving it to explode about 2 seconds later (assuming it's a full-health APC). The damage that the TOW turrets on APCs do is about the same as that of an AT rocket. If they did as much damage as an actual mounted TOW then it would almost instantly destroy another APC.

                      ~Wolfgang

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                      • F-1

                        #26
                        Re: APC vs. APC

                        Originally posted by 3Libras
                        I've got something for ya.



                        Notice the gas tank? Try to aim for that, or the very front or very back. I'm pretty sure the APC's missile is a TOW. Should make a huge difference on who comes out alive.

                        Actually this graph is basically saying that there are no weak spots on the APC. It says that if you hit anywhere with an AT rocket then it will cause the same damage. same thing with the TOW.

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                        • raceacontari

                          #27
                          Re: APC vs. APC

                          You know it also depends on what APC you are in. The mec one has a faster rate of fire than the others, but it takes more hits than the others. The chinese one has a much slower rate of fire, but is more powerful. I think I like the american APC the best, for several reasons. it has an average rate of fire, and most of all, it has the lowest profile out of them all. The chinese one is a beast...many times i have spoted one near a building and shot at the turrent that was sticking up over the fence or whatever...and the guy only started shooting back after it was too late.

                          Everything i have said though is just from what I have noticed while playing in an APC. My suggestion is...if you can, grab the american one...seems to do the best job, at least for me.

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                          • 3Libras

                            #28
                            Re: APC vs. APC

                            Ah, I get it I get it. What a pointless graph. Unnecessary to point out all the different spots, yes? It just seemed to me that the one 'TOW' location is pointing specifically at that gas can and it implied a weak spot to me. Was wrong then I guess.

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                            • jdrou
                              Member
                              • Jul 2006
                              • 1860

                              #29
                              Re: APC vs. APC

                              Originally posted by Wolfgang Abenteuer
                              If they did as much damage as an actual mounted TOW then it would almost instantly destroy another APC.
                              Also it would cause an APC to beat a tank one-on-one virtually 100%. The tank would never last long enough to get a second shot.

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