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Protecting the last base

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  • Protecting the last base

    I represent a large internet gaming association in the UK called iGUK (Interactive Gaming UK). We run nightly free-for-alls and one of our games is BF2.

    We already implement SHAander's AntiBaseRape script on the servers however we were wondering if the modding community could help us take base rape prevention 1 step further.

    We would like to prevent base raping on maps without fixed 'safe' bases so that we can extend the number of maps we use (the list is limited to prevent games being over too quickly as it has happened in the past). So say for example the USMC side is reduced to their last base, it should not be able to be taken and anyone killing inside of that base should be punished.

    This may seem a bit pointless but the admin team (and indeed the gaming centres) have their reasons for this request.

    Does anyone have any ideas how we could go about achieving this.

    Thanks in advance,

    Syberius.
    IGUK League Admin & UberNet Centre Staff

  • #2
    Re: Protecting the last base

    well, wont it be impossible to win if anyone killing in the base will be punished? everyone would be forces to a long and pointless siege until the tickets reach zero. besides, base rapers dont last as long as they did back when the game 1st came out....lots of things changed to speak :S

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