hey guys... i recently heard that you can install a certain update/driver or somthing to make the NVIDIA GeForce 4 MX with AGP8X work on bf2 lowest settings... have you guys heard anything about this... if so your input would be appriciated :)
GeForce4 MX 440, w/ AGP8X
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MikeBoogie
Re: GeForce4 MX 440, w/ AGP8X
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|GAME-DECEPTION|
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Odkryj niezwykłe talenty senegalskiej piłki nożnej, w tym Sadio Mané i Kalidou Koulibaly, oraz ich wpływ na światowy futbol na game-deception.com.
forum.game-deception.com
Created by Azorbix (Matthew L)
***COMPLETED ~40% OVERALL*** (July 11th, 05)
-Added mixing between software and hardware vertex processing
(glitchy still)
-Fixed "some" shaders (a lot more to come)
***COMPLETED 30% OVERALL***
-force bf2 to recognize as a Radeon 8500
-added shader hook to load up custom shaders
-debugs current shaders
***USAGE***
1) Extract the EXE, DLL, and ./pixelshaders folder (into the same DIRECTORY)
2) start TatniumD3D.exe (and click ok in the msgbox)
If you want incomplete shaders to come up white, rename
"TatniumD3D.exe" to "TatniumD3D_whitemode.exe"
3) start the BF2.exe game
It's recommended you run the game in windowed mode by using "+fullscreen 0"
in the command line, which is good if it crashes.
***NOTES***
-I already know it looks ugly
-I already know about the Rainbow models
-I still already know tanks are sometimes invisible
-If you get a crash, I don't care, this isn't the final release build
-I already know about the blue **** that appears on the screen sometimes
-The 40% is just an arbitrary number I made up in my head
***PROGRAMMERS***
If you are good with Pixel Shader assembly, please try and re-assemble as many
pixel shaders you can in the .\pixelshaders folder.
Also, if you are going to re-release this, please include me in your credits (as well
as the other programmers in main.cpp!) as well as Game-Deception.
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