This has bothered me since I first started playing. 99% of the time, I can sit in a tank in the middle of an artillery barrage and barely get scratched. Yet sometimes I will get completely blown up by artillery while in a fully repaired tank. And when this happens, it seems to happen often as if the commander or server has something going on to make artillery blow up tanks. Can artillery blow up tanks because it's very strange that it almost never blows it up for me, but when it does, it happens a lot. I'm thinking something suspicious is going on. I never get half damage or a quarter damage. It's either a couple notches off or complete death.
Which brings me to another thing that bugs the hell out of me. What is up with 50%+ tank hits? I understand that that different areas of the tank are supposedly armored differently and take a different number of hits. But I've been completely killed by another tank with one shot and full health. Or hits that bring me in the red. And it happens with my front facing, which is supposed to be the most armored spot. Meanwhile I hit tanks with 5 shots in the treads and they live. What is up with that?
And should I assume it's lag when I hit something like a car with a tank shell and it just keeps driving by apparently unhurt? I've even had TOW missiles go through vehicles before.
Which brings me to another thing that bugs the hell out of me. What is up with 50%+ tank hits? I understand that that different areas of the tank are supposedly armored differently and take a different number of hits. But I've been completely killed by another tank with one shot and full health. Or hits that bring me in the red. And it happens with my front facing, which is supposed to be the most armored spot. Meanwhile I hit tanks with 5 shots in the treads and they live. What is up with that?
And should I assume it's lag when I hit something like a car with a tank shell and it just keeps driving by apparently unhurt? I've even had TOW missiles go through vehicles before.
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