Anyone who pilots jets will agree that many times whilst trying to fly, they are either tk'ed or tk in order to fly.
The system of 1st come 1st served doesn't work as it depends on the disgression of (the majority of times) noobs, who are hell
bent on getting the jet whatever the cost, and either tk'ing the pilot to acchieve this, or childishley
standing in front of the jet in order to punish the pilot for a tk. A simple solution to this would be a que system.
I relise this has come up several tims in these forums but i don't think any viable solution to this problem has been
acchieved as yet. My idea is quite simple. At the start of each round, if there could be an extra tab to click which
allowed the player to apply to be either a jet pilot/co-pilot or an attack chopper pilot/co-pilot simular to the commander
application tab, which randomly places all applicants on a rotating list(on joining the round mid-game you would be automatically
placed at the end of this list) allowing the player on top of this list to be given the choice to spawn in the jet/chopper
acordingly, with a 10-15second window of oppertunity, which on decline, removes the player from the list and moves down to
the next player on the list, and so fourth (simular to an invitation to join a squad). This would mean a fair rotation of play,
allowing the better jet/chopper pilots the chance to hold on to their aircraft if they can (simular to current play now) but also
also allowing other players a fair chance to fly. Along with this a spawn protect of maybe 10 seconds (only to freindly fire of course)
would irradicate any attempts on tk'ers to jump the que. Any thoughts on this???
The system of 1st come 1st served doesn't work as it depends on the disgression of (the majority of times) noobs, who are hell
bent on getting the jet whatever the cost, and either tk'ing the pilot to acchieve this, or childishley
standing in front of the jet in order to punish the pilot for a tk. A simple solution to this would be a que system.
I relise this has come up several tims in these forums but i don't think any viable solution to this problem has been
acchieved as yet. My idea is quite simple. At the start of each round, if there could be an extra tab to click which
allowed the player to apply to be either a jet pilot/co-pilot or an attack chopper pilot/co-pilot simular to the commander
application tab, which randomly places all applicants on a rotating list(on joining the round mid-game you would be automatically
placed at the end of this list) allowing the player on top of this list to be given the choice to spawn in the jet/chopper
acordingly, with a 10-15second window of oppertunity, which on decline, removes the player from the list and moves down to
the next player on the list, and so fourth (simular to an invitation to join a squad). This would mean a fair rotation of play,
allowing the better jet/chopper pilots the chance to hold on to their aircraft if they can (simular to current play now) but also
also allowing other players a fair chance to fly. Along with this a spawn protect of maybe 10 seconds (only to freindly fire of course)
would irradicate any attempts on tk'ers to jump the que. Any thoughts on this???
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