Am i the only one who thinks teamplay should be rewarded score wise? Right now you get the same amount of points if you take out that tank wreaking havoc on your lines as shooting a guy with a sniper rifle who just spawned in their UCB.
How would you reward people for helping their team then? My proposal is that everyone on the winning team recieves a 25% raise to their scores and everyone on the loosing team recieves a 25% penalty (eg. a guy scoring 8 on the winning team recieves 10 points and the guy scoring 8 on the loosing team recieves 6 points).
To battle people teamswitching for points the round where you switch team you should always recieve the 25% penalty if you switch to the team that won the round before (unless autoswitched). Also, teamswitching should only be allowed in the first 3 minutes of a round.
What do you think?
Anybody got any pros or cons with my idea?
How would you reward people for helping their team then? My proposal is that everyone on the winning team recieves a 25% raise to their scores and everyone on the loosing team recieves a 25% penalty (eg. a guy scoring 8 on the winning team recieves 10 points and the guy scoring 8 on the loosing team recieves 6 points).
To battle people teamswitching for points the round where you switch team you should always recieve the 25% penalty if you switch to the team that won the round before (unless autoswitched). Also, teamswitching should only be allowed in the first 3 minutes of a round.
What do you think?
Anybody got any pros or cons with my idea?
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