Ghost town is a very nice map, but in the making of it, well, they made some terrible mistakes, wich are in my opinion unforgivable .
For starting the TOW at the SAS base, if the spetz have the chopper point on the SAS base side, you can shoot the chopper down from where he lifts up with the TOW .
Then the AA site on the roof just over the street of the flag point most close the the SAS base, If there is a SPETZ in it , he can shoot down the BH from it's landing spot, also you almost can't hit this AA site from the ground .
When the next patch is going to come out, with the Killer AA for choppers , choppers will become unusable on this map and most for the SAS .
For starting the TOW at the SAS base, if the spetz have the chopper point on the SAS base side, you can shoot the chopper down from where he lifts up with the TOW .
Then the AA site on the roof just over the street of the flag point most close the the SAS base, If there is a SPETZ in it , he can shoot down the BH from it's landing spot, also you almost can't hit this AA site from the ground .
When the next patch is going to come out, with the Killer AA for choppers , choppers will become unusable on this map and most for the SAS .
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