How are we gonna throw a grapple hook if we can't jump throw :(

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  • MackTheKnifeAU

    #1

    How are we gonna throw a grapple hook if we can't jump throw :(

    Yeah, no shooting when jumping, may mean that the grapple can't go very high

    I've practiced and can get the grapple hook pretty high (thrown onto a builder taller than the fully extended rope) then jump up and grap on.

    How will this be possible if the patch means you can't jump and fire?

    Or will it still be the way it is now, which is fire, then sprint and jump?
  • imported_Rafterman
    Member
    • May 2005
    • 1105

    #2
    Re: How are we gonna throw a grapple hook if we can't jump throw

    You'll just have to get creative. I can find a way to get on top of pretty much any building in the game w/o jumping.

    Comment

    • imported_Spuddy
      Member
      • Feb 2007
      • 1242

      #3
      Re: How are we gonna throw a grapple hook if we can't jump throw

      Unfortunately, it means you've going to have to use it more just to get on top of a simple building.

      Comment

      • D|sso

        #4
        Re: How are we gonna throw a grapple hook if we can't jump throw

        I wondered this too, but think about it.

        When you throw a grenade, you dont (click) to rip out the fuse WHILE you are in the air, or you would hit the ground again before you even got a chance to actually THROW the nade.

        You are Running, Then you pull the fuse, THEN you jump to throw. Hence nades are unaffected.

        Can't say the Same for C4 though. I always jumped to get it on Tanks.

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        • Berrern
          Member
          • Jul 2005
          • 585

          #5
          Re: How are we gonna throw a grapple hook if we can't jump throw

          D|sso hit the nail on the head here. I don't think grenades and grappling hooks will be affected, because you fire before you jump.

          C4, ammo bags and medikits is a different story though. I'm happy about the C4, but taking away the ability to jump and throw bags is ridiculous. How many times didn't you have to jump and throw - either to toss the bag to a sniper on a low roof, or to actually resupply/heal the guy running in front of you who just wont stop?

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          • PBAsydney

            #6
            Re: How are we gonna throw a grapple hook if we can't jump throw

            I think they should allow ammo and med bags to be thrown, I often have to jump throw to reach the guys on the ground with it.

            Comment

            • D|sso

              #7
              Re: How are we gonna throw a grapple hook if we can't jump throw

              Yup, Can't they code it simply for specific weapons only?

              Seems like they simply entered a new code into the scripting and now EVERYTHING is affected. Lazy?

              Comment

              • PBAsydney

                #8
                Re: How are we gonna throw a grapple hook if we can't jump throw

                Originally posted by D|sso
                Yup, Can't they code it simply for specific weapons only?

                Seems like they simply entered a new code into the scripting and now EVERYTHING is affected. Lazy?
                EA/DICE? Lazy and money greedy? Hell no! Never!

                Comment

                • FierceTeapot

                  #9
                  Re: How are we gonna throw a grapple hook if we can't jump throw

                  Originally posted by PBAsydney
                  EA/DICE? Lazy and money greedy? Hell no! Never!
                  im not sure what was wrong with just making accuracy seriously suck when you jump and fire.. Thats far more realistic than banning firing altogether, which will no doubt cause other problems - than resolve any!

                  Comment

                  • Neat_Hedgehog

                    #10
                    Re: How are we gonna throw a grapple hook if we can't jump throw

                    I would have liked to seen some coding where if you fired a big weapon like the DAO-12 in mid-air you'd fall over.

                    Comment

                    • Pilot Z

                      #11
                      Re: How are we gonna throw a grapple hook if we can't jump throw

                      Originally posted by Neat_Hedgehog
                      I would have liked to seen some coding where if you fired a big weapon like the DAO-12 in mid-air you'd fall over.
                      hahaha! That would be so funny!

                      Comment

                      • Bob Toblerone

                        #12
                        Re: How are we gonna throw a grapple hook if we can't jump throw

                        Originally posted by D|sso
                        I wondered this too, but think about it.

                        When you throw a grenade, you dont (click) to rip out the fuse WHILE you are in the air, or you would hit the ground again before you even got a chance to actually THROW the nade.

                        You are Running, Then you pull the fuse, THEN you jump to throw. Hence nades are unaffected.

                        Can't say the Same for C4 though. I always jumped to get it on Tanks.
                        I sure hope your right for the nade part. I jump to throw nades around 50% of the time. Its so usefull to kill snipers on roofs and to throw at extreme distances.

                        Comment

                        • Raxor

                          #13
                          Re: How are we gonna throw a grapple hook if we can't jump throw

                          i take it you wont be able to fire at ANY time in the air or when you jump? say im walking off a hill and in the air for a fraction, that mean i cant fire my weapon?

                          Comment

                          • Dangerdog
                            Member
                            • Oct 2007
                            • 1011

                            #14
                            Re: How are we gonna throw a grapple hook if we can't jump throw

                            The nade launcher issue sounds fixed, bunny hopping should be tied to bullet firing weapon accuracy, c4 should just have a delay between thowing and being able to press the button.

                            It’s like the guys at DICE never play their own game.

                            Comment

                            • [3SA]D|Sgt.Colinloves
                              Member
                              • Sep 2005
                              • 894

                              #15
                              Re: How are we gonna throw a grapple hook if we can't jump throw

                              Blame all the bunny hopping moaners. Cos of them we have to put up with so much bad stuff.

                              I rather have them jumpping around.....the cost is too great.

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