Engineer nerfs in new patch

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  • ColonGlock

    #1

    Engineer nerfs in new patch

    I am happy about alot of the confirmed fixes in patch, although I am concerned about hitpoints on planes and AA was not mentioned in the confirmed list. What I am most concerned about is the mines not being able to be set off anymore with "explosives". This is a surprise "fix", I did not see this one comming. Its cool in that mines will be more of a pain, but do they consider tank shells and apc main cannon to be explosives? If this means that they can't be set off by grenades, but can be destroyed by vehicle cannons then that sucks big time. I mean, the mines are anti vehicle, so vehicles should have a hard time with them. I might be getting worked up for nothing, I am sure the c4 chuckers are more upset than me. Come to think of it, that was not in the confirmed list either.

    On a side note, out of all the weapons they choose to nerf the Eng SF unlock? I cant wait for mods hashem help me.
  • glaucoma

    #2
    Re: Engineer nerfs in new patch

    Originally posted by ColonGlock
    I am happy about alot of the confirmed fixes in patch, although I am concerned about hitpoints on planes and AA was not mentioned in the confirmed list. What I am most concerned about is the mines not being able to be set off anymore with "explosives". This is a surprise "fix", I did not see this one comming. Its cool in that mines will be more of a pain, but do they consider tank shells and apc main cannon to be explosives? If this means that they can't be set off by grenades, but can be destroyed by vehicle cannons then that sucks big time. I mean, the mines are anti vehicle, so vehicles should have a hard time with them. I might be getting worked up for nothing, I am sure the c4 chuckers are more upset than me. Come to think of it, that was not in the confirmed list either.

    On a side note, out of all the weapons they choose to nerf the Eng SF unlock? I cant wait for mods hashem help me.
    Well, for one you won't be able to chuck mines in midair anymore - no more throwing mines on tanks. Thanks, really needed that.
    Secondly, you won't be able to lay a mine next to a tank and chuck a grenade on it to set it off anymore. Truly great.
    Thirdly, they'll bog down the mp7.
    Why give the engineer weapons at all? I mean, take away the shotguns aswell, and you will have the fully EA-compatible engineer - oh wait, we already have that, and it's called a SUPPLY CRATE.

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    • TheCanOpener

      #3
      Re: Engineer nerfs in new patch

      Can you only pick up your c-4 or can someone take your c-4 if they need to resupply?

      Comment

      • Donkey

        #4
        Re: Engineer nerfs in new patch

        Yeah this is going to be interesting when the release it....I perosnally think they are messing with way to much of the game...

        There is an old adage to live by when making something or designing something and it is along the lines of know when to say when...other wise you're just going to mess with it so much it becomes a big pile of crap....

        But hey we shall see on release day what they have actually done...I always get nervous though with EA/DICE and there patches for BF2....

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        • [3SA]D|Sgt.Colinloves
          Member
          • Sep 2005
          • 894

          #5
          Re: Engineer nerfs in new patch

          Originally posted by DieEarlyDieOften
          Can you only pick up your c-4 or can someone take your c-4 if they need to resupply?
          You know how you always get some mug thats also trying to place c4 on some arty guns just after you have?
          Well, now (maybe) they can just pick yours up, replace, and blow.

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          • ColonGlock

            #6
            Re: Engineer nerfs in new patch

            Im not sure if someone else can pick up your c4, but you should be able to. We wont know for sure until it comes out. I just hate that all my tactics that I had to create after that last mine changing patch have to be revised again.
            I guess I will be able to jump on top on tanks and then drop the mine, but its a suicide option.

            Comment

            • CtrlAltDe1337
              Member
              • Feb 2007
              • 1431

              #7
              Re: Engineer nerfs in new patch

              They are just reverting the mines like they were originally, the only way to take them up will be with a wrench.

              Comment

              • {USI}_DirTyDeeDs
                Member
                • Jun 2005
                • 334

                #8
                Re: Engineer nerfs in new patch

                Originally posted by VeNg3nCe^
                They are just reverting the mines like they were originally, the only way to take them up will be with a wrench.
                thanks, thats what i was going to say. until the latest patch, mines were unaffected by artillery, nades, boobtubes, or other similar explosions.

                I hope the sniper claymores will be similarly affected in the patch.

                :evil:

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                • BurnTheWeed

                  #9
                  Re: Engineer nerfs in new patch

                  It sucks that you can't set off a mine with a grenade anymore. It really made the engineers effective. It's much easier to lay a trap or mine-grenade a tank the way it is right now.

                  Comment

                  • ptegan
                    Member
                    • Jul 2006
                    • 2666

                    #10
                    Re: Engineer nerfs in new patch

                    Errr, I don't know hos many people in this thread play engineer as their main role but in the last patch when they changed it so that you could blow up mines with pretty much everything a LOT of people were unhappy.

                    The last patch made mines useless. As soon as they were spotted they could be blown up by a tank or APC and the armour rolled on as normal.
                    They're making it like it used to be and it's a good thing, for engineers and the game as a whole.


                    The info they released said that a class can pick up it's own mine. Engineers used to be able to pick up enemy mines so I guess that spec-ops will be able to pick up enemy C4 also.

                    Comment

                    • imported_Zach
                      Member
                      • Jun 2005
                      • 770

                      #11
                      Re: Engineer nerfs in new patch

                      Originally posted by ptegan
                      Engineers used to be able to pick up enemy mines so I guess that spec-ops will be able to pick up enemy C4 also.
                      That would be cool if it turns out to be true: no more C4'ing flags! :rock:

                      About the mines, I don't know. Perhaps you don't remember, but there used to be posts almost hourly from both camps: the guys who would rant about the noobs who boxed in all the friendly armor just to kept the enemy armor out, and the guys complaining about being punished for TK's ("Can't you see my mines?!?!"). I just hope it doesn't revert back to that.

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                      • ptegan
                        Member
                        • Jul 2006
                        • 2666

                        #12
                        Re: Engineer nerfs in new patch

                        Revert back to that? But how is is different now (pre next patch) ?

                        Do people really nade their own engineers mines that block their path?

                        Don't people *still* complain about tks?

                        Comment

                        • imported_Zach
                          Member
                          • Jun 2005
                          • 770

                          #13
                          Re: Engineer nerfs in new patch

                          Originally posted by ptegan
                          Don't people *still* complain about tks?
                          Why are you taking this out of context?

                          Putting it back into context, no, people aren't complaining about being TK'ed by mines much anymore, if at all.

                          Comment

                          • BIFF EXPLODER
                            Member
                            • Jul 2007
                            • 1136

                            #14
                            Re: Engineer nerfs in new patch

                            for me removing the ability to explode mines with other explosives is a good thing, so many times i laid mines just for an enemy to explode them and go away happily....

                            the jump and shoot thing will do the worse to me since i usually place the mines on top of tanks :/

                            the engineer kit is the hardest one to play with in the game and it looks like it will just get worse and worse.

                            but i'll keep playin with it i dont care :P

                            Comment

                            • ColonGlock

                              #15
                              Re: Engineer nerfs in new patch

                              If the patch notes said: the mines will be reverting back to pre-patch status and only removed by wrench, then I would not have created this thread. It says "• Mines can no longer be destroyed with other explosives". I am confused by the wording perhaps. I am not sure if it is prepatch or some hybrid of what it used to be. Wait and see I guess.

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