I was just thinking about the issues of base rape and how it could be *solved*.
[Please note, I accept base rape as a legit tactic. However, I also think it would be interesting to have maps with "safe" bases. Thus my thinking on the issue]
I occurs to me that if it was possible to draw the out of bounds differently for each side, you could make uncappable flag bases consitered out of bounds to the enemy. Poof. Done. Solved.
Now before anyone goes off about how fluffy 'n carebear this idea sounds, I'm thinking of it in terms of adding to certain map play styles. For example an assualt map that involves flying your boys in via chopper. Opperation Clean Sweap could be a good example. There's really no need to attack the USMC uncap-flag. If it were marked outta bounds for the PLA, you'd have less noobs thinking it's a good idea to waste time/resources trying to camp it.
Something like Mash city could be fun too... assuming you're dealing with more balanced transports and more remote air bases.
Anyway, just thought I'd bounce this off ya folks 'n see whatcha thinks.
[Please note, I accept base rape as a legit tactic. However, I also think it would be interesting to have maps with "safe" bases. Thus my thinking on the issue]
I occurs to me that if it was possible to draw the out of bounds differently for each side, you could make uncappable flag bases consitered out of bounds to the enemy. Poof. Done. Solved.
Now before anyone goes off about how fluffy 'n carebear this idea sounds, I'm thinking of it in terms of adding to certain map play styles. For example an assualt map that involves flying your boys in via chopper. Opperation Clean Sweap could be a good example. There's really no need to attack the USMC uncap-flag. If it were marked outta bounds for the PLA, you'd have less noobs thinking it's a good idea to waste time/resources trying to camp it.
Something like Mash city could be fun too... assuming you're dealing with more balanced transports and more remote air bases.
Anyway, just thought I'd bounce this off ya folks 'n see whatcha thinks.
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