Hardfought Server back online...

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  • PoRn_DarkAngel

    #1

    Hardfought Server back online...

    We would like to annouce that the Hardfought server is back on-line. The IP has changed to the following:

    IP: 72.36.157.164:16567

    Since the IP has changed day traffic has been slow but night traffic on the sever is generally full from 7pm to very late est. We hope to have the day time traffic back asap.

    What makes this one of the best servers to play on? Our admin rules:

    The Rules - When playing on any PoRn or Hardfought gaming servers, there are certain rules and guidelines which everyone is expected to follow. Some of these rules and guidelines are all-encompassing while others are game platform-specific. Any and all of these rules are subject to change at a moments notice.

    Cheating - any player caught cheating or *severely* exploiting a bug/feature during game play will be permanently banned without warning. Forms of cheating are (but are not limited to) the following: aimbots, auto-shooters, wall hacks, invisibility cheats, teleportation hacks, speed cheats, IP spoofing, denial of service or other related attacks, ping flooding, using hacked and/or modified game executables/dll's and player models.

    Racism - while profanity is not censored, racism in any form or fashion (racist aliases, phrases, binds, etc) will not be tolerated, and will result in a permanent ban of the offending player from the server without warning.

    Behavior - during gameplay tempers can flare and sometimes things are said and comments made that shouldn't have been made... that is understandable. However, any excessive severe derogatory behavior exhibited towards anyone on the server, whether it be another player, an admin or a spectator, will not be tolerated, and can result in the offending player being kicked, temporarily banned or permanently banned from the server.

    Team Killing/Team Wounding - Hardfought has hosted games from time to time that allow members of the same team to be damaged and/or killed by their own teammates. This is not to promote team killing or wounding, but to heighten the realism and skill required to play and to win. Therefore, intentionally team wounding and/or killing your own teammates on a game server hosted by Hardfought that was configured in this way is not permitted, and can result in the offending player being kicked, temporarily banned, and if done repeatedly, permanently banned from the server.

    Server Admins - PoRn and Hardfought try to employ as game admins, those people who are fair, level-headed and professional to ensure that yours and theirs gaming expereince is a fun one. Server admins are not exempt from the rules however; in fact they must abide by them implicitly. Over the years it has very rarely been an issue, but should you as a player see an admin abuse their privileges in an adverse way, report it to our admin staff - if your claim is valid, it will be dealt with swiftly.

    Note - Do not kick to make room for yourself on the server. We believe it can be abused and becomes too much if 5 admins try to all join at one time. waiting 5 minutes to get into a server that has a big community fan base is worth the wait.

    This server is Sponsored by The PoRn Clan! They do not Admin it. Rules, Comments or Questions can be directed to www.PoRnBC.com or www.hardfought.org
  • WarGimp

    #2
    Re: Hardfought Server back online...

    Details, we need details!
    Ranked/unranked?
    Battlecoms?
    BattleRecorder?
    Location?
    Map rotation?

    Comment

    • CtrlAltDe1337
      Member
      • Feb 2007
      • 1431

      #3
      Re: Hardfought Server back online...

      max # of players and map rotation?

      Comment

      • PoRn_DarkAngel

        #4
        Re: Hardfought Server back online...

        Sorry that info would be helpful huh...

        IP: 72.36.156.164:15657
        Server name: Hardfought BF2-[Ranked-Urban maps only]

        24 slots playing 16 map size.

        Maps:
        Strike of Karkand
        Sharqi Pennisula
        Mashtuur City
        Gulf Of Oman

        BattleCom: yes
        BattleRecorder: No. Could be changed in the future.

        This obviously isn't a server for pilots.

        Mainly this server is dedicated to infantry vs infantry with a little armor thrown in.

        Each map is played 3 times before it rotates to the next.

        Again: Rules, Comments or Questions can be directed to www.PoRnBC.com or www.hardfought.org

        Comment

        • CtrlAltDe1337
          Member
          • Feb 2007
          • 1431

          #5
          Re: Hardfought Server back online...

          Hmmm I might have to check this out some time.

          Comment

          • WarGimp

            #6
            Re: Hardfought Server back online...

            K.
            Not interested.
            GL.

            Comment

            • vbl

              #7
              Re: Hardfought Server back online...

              It was on my Favorites list, but I rarely played there. 24 people on the 16-size maps is just a little too CS - I like some breathing room to flank, etc.

              Comment

              • x0pht

                #8
                Re: Hardfought Server back online...

                i need some good 16 man servers running 64 player maps. (karkand prefered)

                when i say good, i mean there are actually some ppl playing on it. and also it wont shut down from time to time like that shadow knights server.

                Comment

                • WarGimp

                  #9
                  Re: Hardfought Server back online...

                  Originally posted by ||ass||variable
                  It was on my Favorites list, but I rarely played there. 24 people on the 16-size maps is just a little too CS - I like some breathing room to flank, etc.
                  Yeah, same here. I remembered the server as being one that I'd played on when he mentioned the 24 players on 16 play maps.
                  I also remember telling myself to avoid that server.

                  Could be a good action fix for some folks, I suppose, but it's very much not my cup o joe. The rounds don't even last long enough to get good kill counts.

                  Comment

                  • vbl

                    #10
                    Re: Hardfought Server back online...

                    Originally posted by Wargimp
                    Yeah, same here. I remembered the server as being one that I'd played on when he mentioned the 24 players on 16 play maps.
                    I also remember telling myself to avoid that server.

                    Could be a good action fix for some folks, I suppose, but it's very much not my cup o joe. The rounds don't even last long enough to get good kill counts.
                    Incidentally, I played on R2 last night. Aside from the occasional lag and the round where we didn't have a single pilot to contest the enemy MiG, it was pretty decent.

                    Comment

                    • WarGimp

                      #11
                      Re: Hardfought Server back online...

                      I figured ya'd be a happy camper there.
                      Er, not to suggest that you camp. Just an expression. Not an expression of observation, rather just a slang term to describe... aw screw it.
                      Glad ya had fun.
                      :p

                      Comment

                      • PoRn_DarkAngel

                        #12
                        Re: Hardfought Server back online...

                        If teams are evenly matched (skill wize)....rounds can last longer than ya think. 24 players on a 16 player map does make for some intense games. To each thier own but personaly, I love the action...and it's never dull.

                        Comment

                        • sus100

                          #13
                          Re: Hardfought Server back online...

                          yEP, SERVER DOES SOUND A TAD SMALL ON THE MAP SIDE. OOPPS CAPS. better.
                          Played on R2 last night to. Nice and teamy,, even though we got our behinds handed out to us.

                          Comment

                          • WarGimp

                            #14
                            Re: Hardfought Server back online...

                            Umm... let's not jack this thread any more that we allready have.
                            R2 fun time posts are better suited for here: http://www.totalbf2.com/forums/showthread.php?t=49466

                            Didn't mean ta slam your server, guys. Just expressing a personal view. It's too damned cramped to do anything other than run and gun. That will apeal to some folks, but it's not what I play BF2 for.

                            Good luck with things anyway.

                            Comment

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