Eight (8) little things that'll never get fixed.

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  • WarGimp

    #31
    Re: Eight (8) little things that'll never get fixed.

    A quick tap in any direction will cancel that animation.
    I can see it being a little annoying, but it's hardly what I'd consiter a game breaker compaired to some of the bigger faults.

    Hehe, I'm sure ya agree tho.

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    • Eddy01741

      #32
      Re: Eight (8) little things that'll never get fixed.

      Originally posted by ||ass||variable
      By idle I mean not moving - often when playing defense (you'd know if you ever did it) a player won't move for some time. Moving the mouse, incidentally, doesn't cancel the idle animation either. It's a pain because if I'm watching a certain field of fire, my gun will take up half of my screen. Stupid and lame.
      Ya, happens to me as well, kinda annoying, also, outt acuriosity, have u seen teh idle knife movement, it's like he's checking if the blade is still sharp, i'd cut myself if i did that.

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      • vbl

        #33
        Re: Eight (8) little things that'll never get fixed.

        Originally posted by Wargimp
        A quick tap in any direction will cancel that animation.
        I can see it being a little annoying, but it's hardly what I'd consiter a game breaker compaired to some of the bigger faults.

        Hehe, I'm sure ya agree tho.
        That's not very practical since shooting tends to give away positions and waste ammo.

        At any rate, I called them "little things" (it's in the title) for a reason.

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        • WarGimp

          #34
          Re: Eight (8) little things that'll never get fixed.

          Hehe... I ment tap as in tap the movement keys :p

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          • vbl

            #35
            Re: Eight (8) little things that'll never get fixed.

            Originally posted by Wargimp
            Hehe... I ment tap as in tap the movement keys :p
            But what if I'm eating a sandwich with the other hand, as I oft do?

            Comment

            • WarGimp

              #36
              Re: Eight (8) little things that'll never get fixed.

              In that case, yer boned.
              In fact, can we have a game together soon? I need 18 kills IRA with my knife to get some fancy arse bling.

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              • Fearnight

                #37
                Re: Eight (8) little things that'll never get fixed.

                13. AA is random.

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                • the_waffler

                  #38
                  Re: Eight (8) little things that'll never get fixed.

                  Originally posted by Wargimp

                  Haven't seen this. I have had to *apparently* reload weapons twice if I switched out our entered a vehicle and interupted the reload cycle near the end. This is a good thing tho. If it wasn't handled this way, there would be all sorts of weapons switching exploits.
                  The double-realoading issue happenes to me quite a bit with the AT rockets. Could just be lag. Also, sometimes the guided rockets seems to just dissappear (i.e. no explosion) when they hit vehacles and do zero damage. Again, could just be lag.

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                  • Xicer

                    #39
                    Re: Eight (8) little things that'll never get fixed.

                    I'm pretty sure that the double reloading is because of lag also, since it only happens to me when my ping is over 150.

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                    • sdm151
                      Member
                      • May 2005
                      • 132

                      #40
                      Re: Eight (8) little things that'll never get fixed.

                      Does anyone else get the healing sound on a continuous loop if you pick up a dead medic's kit, heal yourself, and pick up your original kit? It also happens sometimes if you supply yourself with a dead support kit. If so, then that's #29. If not, then I guess I have a sound problem.

                      Comment

                      • vbl

                        #41
                        Re: Eight (8) little things that'll never get fixed.

                        Originally posted by sdm151
                        Does anyone else get the healing sound on a continuous loop if you pick up a dead medic's kit, heal yourself, and pick up your original kit? It also happens sometimes if you supply yourself with a dead support kit. If so, then that's #29. If not, then I guess I have a sound problem.
                        You just found #29.

                        Comment

                        • MarkoMakela

                          #42
                          Re: Eight (8) little things that'll never get fixed.

                          Wow.. Now I realize how lucky must I have been... I've only experienced number 3. :p Which is quite annoying.

                          14. AA will never be good enough, because the game engine just can't handle it.

                          Comment

                          • imported_Wasp

                            #43
                            Re: Eight (8) little things that'll never get fixed.

                            The infamous hanging gunfire sound is still here (it was in BF1942 also) as well as the healing sound mentioned earlier. The problem with hanging gunfire is that everyone will know where you are. They will probably kill you just to get rid of the sound...

                            I sometimes feel like I'm dragging my hitbox behind me like a sack of potatoes. One example: I came running out from a building and saw a stomach crawler who was support (they usually are) instead of trying to take him out I just rushed back into cover where I came from. After I was back in safety he started firing and I took so many hits I had like 2 bars of health left. It's like my hitbox was staying there a long time after I left. I feel like Lucky Luke - faster than my own shadow..

                            When you select the squad screen after you die to look for a suitable squad to spawn in the spawn screen will just close after some seconds. It's so damn annoying.

                            Ever noticed how people can fire at you with only a tiny bit of the top of their skull visible? It's not enough to hit them with anything and they still take you out.

                            Quite often when you get killed your dead character will lie in some crazy pose so that medics cannot revive you. One example is when I died on top of a roof and my body was stuck in the roof so I was only visible from the chest up.

                            Medic bags and ammo bags will sometimes just dissapear into thin air when you toss them infront of you. Especially on a roof or somewhere in a building.

                            Comment

                            • Alcorr

                              #44
                              Re: Eight (8) little things that'll never get fixed.

                              O good so im not just imagining the random scope dezooming bug....

                              Comment

                              • Sir. Shpox

                                #45
                                Re: Eight (8) little things that'll never get fixed.

                                12. When revived c4 detonator still appears and when pressed nothing happens.
                                13. People standing infront of vehicles in order to give the driver a teamkill because they got "their vehicle".
                                14. Spawn killing.
                                15. Being revived when you don't want to, only to die again.
                                16. Sometimes existing a such as a FAV will result in you dieing as soon as you get out.
                                17. When you ram somebody and they get the kill.

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