Helicopter logic in Ghost Town

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • slashdot

    #1

    Helicopter logic in Ghost Town

    I can't figure out what determines which choppers spawn in Ghost Town and at North or South Base. I hate when all that spawns are those slow, unmaneuverable helicopters.

    Can someone explain the rules for which choppers spawn, when/why?

    Thanks
  • pYura

    #2
    Re: Helicopter logic in Ghost Town

    waa Noob open your eyes and watch the flags and HIND rulz btw waa

    Comment

    • FLIPINOM4D

      #3
      Re: Helicopter logic in Ghost Town

      well 16 player map there are no choppers,

      32-64 yes they have em.

      Both main spawns have transport helis to transport guys to the uncapped flags and nab em like a fat kid on a cupcake. Then move to another location and so on and so on while the guns can take out Infantry (Blackhawk guns can take out Tanks and APCs). The Assualt Helicopters like the Apache or HIND are used more of a blow that crap up before it hits us thing. They are very good at tanking out vehicels and other helis, the guns on em are good for infantry (2nd pilot).

      Spawns time idk exactly but atleast the map has kind of an eveness to it (I think)

      Comment

      • GlowSticky

        #4
        Re: Helicopter logic in Ghost Town

        It's about 1 minute after the Helo has been destroyed. Aircraft is a little less.

        Comment

        • [1RGR]LD|Pvt.Amerikai

          #5
          Re: Helicopter logic in Ghost Town

          I hate choppers on that map, it seems every time one spawns for my team, the other team steals it.

          Comment

          • FLIPINOM4D

            #6
            Re: Helicopter logic in Ghost Town

            then blow trhat **** up

            Comment

            • slashdot

              #7
              Re: Helicopter logic in Ghost Town

              I understand all that. Thanks for the replies. But my main question is :

              What determines whether an Apache or whether a Hind will spawn ?

              I hate the Hind and would rather spend my time wreaking h*ll in others ways than waiting at a base only for a lousy Hind to pop up.

              Comment

              • Alcorr

                #8
                Re: Helicopter logic in Ghost Town

                As soon as the point is captured, a hind or apache will spawn depending on who captured the point sas or spetz. Otherwise you just have to wait for whoever grabbed the chopper to die...

                Comment

                • D|sso

                  #9
                  Re: Helicopter logic in Ghost Town

                  Pretty sure the determining factor is whatever side currently has that flag. For the country that has capped the flag, their respective helicopter will spawn.

                  Comment

                  • downthesun

                    #10
                    Re: Helicopter logic in Ghost Town

                    Originally posted by D|sso
                    Pretty sure the determining factor is whatever side currently has that flag. For the country that has capped the flag, their respective helicopter will spawn.
                    Finally his question is answered. Kudos!

                    Comment

                    • Gawwad

                      #11
                      Re: Helicopter logic in Ghost Town

                      His question was answered in the first reply :/

                      Comment

                      • CtrlAltDe1337
                        Member
                        • Feb 2007
                        • 1431

                        #12
                        Re: Helicopter logic in Ghost Town

                        I can't figure out what determines which choppers spawn in Ghost Town and at North or South Base. I hate when all that spawns are those slow, unmaneuverable helicopters.

                        Can someone explain the rules for which choppers spawn, when/why?

                        Thanks
                        noob, teh HIND rulez :P

                        Comment

                        • FLIPINOM4D

                          #13
                          Re: Helicopter logic in Ghost Town

                          Hind > Anything

                          Comment

                          • slashdot

                            #14
                            Re: Helicopter logic in Ghost Town

                            Just to try to finalize this. Are you saying that Hinds only spawn for Russian while Apaches spawn for Brits.

                            I'm sure I've captured base as Brit and had a Hind appear ?!

                            Thanks for all your responses

                            Comment

                            • D|sso

                              #15
                              Re: Helicopter logic in Ghost Town

                              Originally posted by slashdot
                              Just to try to finalize this. Are you saying that Hinds only spawn for Russian while Apaches spawn for Brits.
                              Yes.

                              Originally posted by slashdot
                              I'm sure I've captured base as Brit and had a Hind appear ?!
                              The hind probably was already spawned when the Russians previously held the flag before you capped it, but you just didnt notice it.

                              Comment

                              Working...