Im i the only one who thinks multiple flags dotted around a map take away the action from the game.
For me, the best part of fps online gaming is intense battles, heavy firepower being traded and mounting casualties on both sides. All this is ruined when some smacktards go around and cap a flag behind the lines. The games gets disorientating and loses its fun value as enemies are now spread out. You can not ambush people anymore etc and the game just feel mixed up in a bad way.
Can any mapper come up with a killer map. Doesnt matter if its urban setting or farmland like Zatar but there should be two uncaps (one for each team) and one flag in the middle that we must fight to control (or maybe two). That will make sure assault does its job and spec ops can mine roads to slow down the enemy advance.
Just my two cents
For me, the best part of fps online gaming is intense battles, heavy firepower being traded and mounting casualties on both sides. All this is ruined when some smacktards go around and cap a flag behind the lines. The games gets disorientating and loses its fun value as enemies are now spread out. You can not ambush people anymore etc and the game just feel mixed up in a bad way.
Can any mapper come up with a killer map. Doesnt matter if its urban setting or farmland like Zatar but there should be two uncaps (one for each team) and one flag in the middle that we must fight to control (or maybe two). That will make sure assault does its job and spec ops can mine roads to slow down the enemy advance.
Just my two cents
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