The REAL problem with engeneers!

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  • Krazybonez

    #1

    The REAL problem with engeneers!

    Let me start with the fact that the proposed solution of making the engeneer mine friendly to teamates is a BIG mistake. The result of such a patch will be 20 engeneers mining every inch of road on the map. This will distroy movememnt with everything except foot and flight.

    The real problem with the mines is their identification to players. They look just like c4 (the same skull). I believe if , for example, they had a green skull people would be less likely to run over them. Also i believe that the "warning" should come much earlier. WHen you are driving a high speed transport you havent enough time to stop after the skull pops onto your screen.

    what do you guys think?
  • CommanderD

    #2
    Re: The REAL problem with engeneers!

    The other problem is the crappy gun, the MP7 is really the only thing that can keep you safe, back in BF:V you had a chance the M14? that thing was great and more acurate than the sniper rifles sometimes, you could pop a gooks head off from a mile away!

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    • Mute

      #3
      Re: The REAL problem with engeneers!

      It's actually a pretty creative idea for the **Engineer, but that probably wouldn't help the TKs all that much - Since none of the vehicles have any kind of brakes to stop them when they see mines...everyone runs them over.

      Engineers needed something to help their score anyway. Way too many were scared to place mines anywhere because someone on their team is way more likely to drive over it than the opposing team..even if they see it or not.

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      • XmetallicaXguitarstX
        Member
        • Jul 2006
        • 3014

        #4
        Re: The REAL problem with engeneers!

        i use mines normally by just putting them all around an enemy flag and when enough people are there, i throw a grenade... and you can guess what happens. lol

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        • redrider

          #5
          Re: The REAL problem with engeneers!

          When I play engi. I usually lay my mines right behind the enemy armor. Then I run away in that direction. If they dont chase me Ill fire a few rounds in thier direction. It works as well as C-4 plus If I get killed I sometimes get the kill after being killed. I also like to place mines near choke points and/or under humvees and leave the humvee in the choke point. Armor will shoot or push the humvee Im sure you can figure the rest out.

          The main reason I ever play engi. is to repair hard assets and collect the points or to ride in an APC during a combined armor strike. Combined armor strike, If you know what that is you also know how rare it is and how deadly it can be. Think about it, at least 3 pieces of armor with engineers in each.....Kill and repair points for all :) .......Red

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          • 3Libras

            #6
            Re: The REAL problem with engeneers!

            I don't know why they insist on giving the engineer class really short range weapons. I never played BF:V or DS but in good ol' 1942 it was pretty balanced.

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            • WarGimp

              #7
              Re: The REAL problem with engeneers!

              I think IFF (Identify Friend or Foe) mines is simply the best way to go. I don't think you will see the problems you're worried about. If you've got that many engineers mining the crap outta everything, you'll be able to own them by changing your tactics and going in on foot/air cav.

              BF2 has proven that it really doesn't matter how much warning you give players... they are still going to do stupid things. Look at Artillery. You get a verbal warning and a BIG red icon on your mini-map, but people still rush maddly into friendly artillery strikes.

              Do you really think a little change of icon is going to stop people from blindly backing through a base or charging through an obvious choke point without slowing down?

              I'm personally VERY glad to see that atleast one of elements that I suggested directly to Dice has been picked up. [Not saying that it was picked up because I suggested it, but rather I'm just happy to see some logic going on in their mechanics design]

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              • pickled pizza

                #8
                Re: The REAL problem with engeneers!

                Originally posted by CNNterrorist
                Let me start with the fact that the proposed solution of making the engeneer mine friendly to teamates is a BIG mistake. The result of such a patch will be 20 engeneers mining every inch of road on the map. This will distroy movememnt with everything except foot and flight.
                Which is why you can blow up mines with the tank cannon, APC missle, and infantry explosives.

                Comment

                • BigBadBob

                  #9
                  Re: The REAL problem with engeneers!

                  Originally posted by metallicaguitrst
                  i use mines normally by just putting them all around an enemy flag and when enough people are there, i throw a grenade... and you can guess what happens. lol
                  I normally destroy all mines. Doesn't matter if us or them layed the mines, all are destroyed.

                  If used smartly, I might leave them alone, but many people will mine a road, and leave the area to the sides alone, letting an enemy just drive around them.

                  Me, I will lay a mine or 2 in the road, then hide the others in the bushes around the area. They come around, they hit them.

                  That is, unless the enemy knows a tank shell, grenade, can destroy them.

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                  • Stryker

                    #10
                    Re: The REAL problem with engeneers!

                    It would be a great idea to change the skull icon of the mines for 1 real reason. When im driving and i see the skull i don't know if it is c4 or mines so i have to slow down and even get out of my jeep/APC/Tank to see. If it had a different icon i would know and be able to drive right over it keeping the battle in high gear.

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