HI!
Editing vehicle's TWEAK file I already know:
wreck stay on ground for a while if I change time:
ObjectTemplate.armor.timeToStayAsWreck <time>
wreck burning and smoking if I change x to -1:
ObjectTemplate.armor.addArmorEffect <x> e_sAmb_wreckfire
vehicles start burning before getting destroyed if I change x to -1:
ObjectTemplate.armor.addArmorEffect <x> e_dstate_static_fire
Does anybody knows how other commands means and how to activate them?
ObjectTemplate.armor.addArmorEffect <x> e_vexp_tank
ObjectTemplate.armor.addArmorEffect <x> e_vexp_tank_2nd
ObjectTemplate.armor.addArmorEffectSpectacular <x> e_vexp_m1a2
ObjectTemplate.armor.addArmorEffectSpectacular <x> e_vexp_tank_spec
Editing vehicle's TWEAK file I already know:
wreck stay on ground for a while if I change time:
ObjectTemplate.armor.timeToStayAsWreck <time>
wreck burning and smoking if I change x to -1:
ObjectTemplate.armor.addArmorEffect <x> e_sAmb_wreckfire
vehicles start burning before getting destroyed if I change x to -1:
ObjectTemplate.armor.addArmorEffect <x> e_dstate_static_fire
Does anybody knows how other commands means and how to activate them?
ObjectTemplate.armor.addArmorEffect <x> e_vexp_tank
ObjectTemplate.armor.addArmorEffect <x> e_vexp_tank_2nd
ObjectTemplate.armor.addArmorEffectSpectacular <x> e_vexp_m1a2
ObjectTemplate.armor.addArmorEffectSpectacular <x> e_vexp_tank_spec
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