Custom Localization File released

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  • imported_RingMasTeR
    Member
    • Jun 2006
    • 353

    #16
    Re: Custom Localization File released

    Added "Large Text" version by request. This enlarges about 80% of in game text. There are a few things that just can't be done up large.(or I just lack the knowledge) Player names in the chat box or the "say all" text for example. Team/squad/commander chat is enlarged however.

    Examples below:






    Comment

    • imported_sudden_death
      Member
      • Apr 2006
      • 71

      #17
      Re: Custom Localization File released

      found a mistake:

      KILLMESSAGE_WEAPON_type85 Type 85 §C1001"pistol"§C1001

      type 85 is a anti-tank smg

      Comment

      • Regent

        #18
        Re: Custom Localization File released

        :laughon't hurt your teammates, retard!:laugh:
        Is the larger font the only difference between the two?

        Comment

        • imported_Apostle
          Member
          • May 2005
          • 1182

          #19
          Re: Custom Localization File released

          Great stuff! Good work Ringmaster, and of course Salad for the tutorial.

          Actually, I was wondering if the text can go smaller than default? Maybe if the font can be changed to something nice it would still be clear and then less cluttered on the screen. What do you thing Ringy? :)

          Comment

          • imported_RingMasTeR
            Member
            • Jun 2006
            • 353

            #20
            Re: Custom Localization File released

            Originally posted by saru_death
            found a mistake:

            KILLMESSAGE_WEAPON_type85 Type 85 §C1001"pistol"§C1001

            type 85 is a anti-tank smg
            Ahh thanks! I see where I goofed, I quickly scanned the descriptions and saw the word side arm... and instantly thought pistol. D'oh! Will be fixed shortly...

            Don't hurt your teammates, retard!
            Is the larger font the only difference between the two?
            :laugh:
            Yes.

            Great stuff! Good work Ringmaster, and of course Salad for the tutorial.
            Actually, I was wondering if the text can go smaller than default? Maybe if the font can be changed to something nice it would still be clear and then less cluttered on the screen. What do you thing Ringy?
            Intresting idea, if I get the time I'll play with that idea maybe this weekend. I've not heard of a way to do this yet and who knows if the code allows for manipulation of the actual font. >.<

            Comment

            • imported_RingMasTeR
              Member
              • Jun 2006
              • 353

              #21
              Re: Custom Localization File released

              Ok... fixed the one weapon message... and added a bunch more highlights here and there for event messages. Links have been changed in the OP... just copy em over like before to fix. Thanks again for finding that saru_death.

              Comment

              • imported_sudden_death
                Member
                • Apr 2006
                • 71

                #22
                Re: Custom Localization File released

                Originally posted by RingMasTeR
                Ok... fixed the one weapon message... and added a bunch more highlights here and there for event messages. Links have been changed in the OP... just copy em over like before to fix. Thanks again for finding that saru_death.
                no problem :)

                i tryed the large text one and i found a few other mistakes:

                at the end of the round this shows "§USMC has won the match"

                and in the weapon descriptions in the BFHQ all the weapons have the §C1001 tag in the begining and end like §C1001knife "pwned!"§C1001

                thas preety much it, ill keep you updated as i see more.

                a couple of questions, since looking at that huge file can take a loong time and i want to do some specific stuff. you see i like the big text but only on certain stuff. is it possible to ONLY make the "you killed" / youve been killed by.." in big text. I would also like it if oly the chat when someone talks is in big letters as well. if you can tell me exacly what should I change, i would apreciate it.

                :)

                Comment

                • WiredEvolution

                  #23
                  Re: Custom Localization File released

                  Thanks for the great work! Trying it now.

                  Gary

                  Comment

                  • Blak_Phoenix

                    #24
                    Re: Custom Localization File released

                    Just wondering what the differences are between these three as i wan one, but im not sure which one to dl.


                    Version 1.T3W! for Vanilla BF2
                    http://files.filefront.com/Englishv2.../fileinfo.html

                    "Clean" version v2 for Vanilla BF2 (w/o a certain explative):
                    http://files.filefront.com/Englishcl.../fileinfo.html

                    "Phenom" Version Large Text v2
                    http://files.filefront.com/Englishla.../fileinfo.html

                    Cheers.

                    Comment

                    • imported_RingMasTeR
                      Member
                      • Jun 2006
                      • 353

                      #25
                      Re: Custom Localization File released

                      Originally posted by saru_death
                      no problem :)

                      i tryed the large text one and i found a few other mistakes:

                      at the end of the round this shows "§USMC has won the match"
                      I was skeptical that code was going to work there anyhow... it has been fixed now.
                      Originally posted by saru_death
                      and in the weapon descriptions in the BFHQ all the weapons have the §C1001 tag in the begining and end like §C1001knife "pwned!"§C1001
                      That is a known issue with changing the weapon descriptions ( I state so in the readme file ), and I have not yet found a way to keep all the weapon/vehicle nick names without this occuring. But it really is a small issue, a small sacrifice for what you gain. :)
                      Originally posted by saru_death
                      a couple of questions, since looking at that huge file can take a loong time and i want to do some specific stuff. you see i like the big text but only on certain stuff. is it possible to ONLY make the "you killed" / youve been killed by.." in big text. I would also like it if oly the chat when someone talks is in big letters as well. if you can tell me exacly what should I change, i would apreciate it.
                      I'm at work atm, without a copy of the file on me, but if you open the file in notepad and use Find feature (ctrl+F), search out the words "you have been killed" and "you killed" you should be able to find the string for those events.
                      For the chat... only the team/squad/commander chat can be enlarged, the say all chat cannot AFAIK. Look for the strings, <TEAM> , <SQUAD> , <COMMANDER>.

                      Originally posted by WiredEvolution
                      Thanks for the great work! Trying it now.

                      Gary
                      Your welcome! Thank SaladFork too as I would not have been inspired to do this without his guide.

                      Originally posted by Blak_Pheonix_MB
                      Just wondering what the differences are between these three as i wan one, but im not sure which one to dl.
                      The english and englishlarge files are the same except the size of the fonts. The clean version is in regular size font with "clean" language, as the original version and the largetext version both have an explative or two included. Hope that helps!

                      Comment

                      • vbl

                        #26
                        Re: Custom Localization File released

                        Originally posted by RingMasTeR
                        To keep folks from having to look for the screens, mind you these are only examples of what you'll see, not every change is pictured here:














                        Too many colors - I can't tell what from what.

                        You've gotta consider the issue of relevance - I don't need detailed information for every kill in the game, just the ones that affect me and my squadmates. Can you restrict the details to those two entities? Otherwise you're just creating a lot of visual noise.

                        Comment

                        • imported_RingMasTeR
                          Member
                          • Jun 2006
                          • 353

                          #27
                          Re: Custom Localization File released

                          Originally posted by ||ass||variable
                          Too many colors - I can't tell what from what.

                          You've gotta consider the issue of relevance - I don't need detailed information for every kill in the game, just the ones that affect me and my squadmates. Can you restrict the details to those two entities? Otherwise you're just creating a lot of visual noise.
                          I'm not sure if you are judging only from the screenshot or if you've actually tried this out. I'm going to assume you actually tried it before posting, and say that perhaps SaladFork's or 7zero3's version may be more your style. I'm fairly certain the specifics you ask for aren't completely possible however. :hmm:
                          Please remember, I've stated in several places that I made this file for personal use, and alot of people seem to dig it and asked me for it. If you don't like certain things I've done, the changes are super easy to do and you can edit the file to your personal tastes. Thanks for your opinion and the feedback though, and for trying it out also, if you did so.

                          Comment

                          • Talus
                            Member
                            • Oct 2006
                            • 6854

                            #28
                            Re: Custom Localization File released

                            That's a bit too 'busy' for my liking. I'll stick to SaladFork's.

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