How do you slect the bigger maps on singlepalyed?
Announcement
Collapse
No announcement yet.
Singleplayer 32, 64 maps?
Collapse
X
-
Re: Singleplayer 32, 64 maps?
Originally posted by MegahurtzYou can't
http://www.aaenterprisesonline.com/
Comment
-
Re: Singleplayer 32, 64 maps?
Originally posted by Gerle
Originally posted by jdrouThere are at least 4 mods with larger maps for SP/Co-op play. Codebasher did the first one I know of.
codebasher's co-op32 mod: http://members.iinet.net.au/~codebasher/index.html
WCC co-op mod: http://www.wccsquad.com/
Mercenaries mod: http://www.mercenaries.dies-world.com/
Viathon's 64p map mod: http://www.totalbf2.com/forums/showthread.php?t=22810(v1.04 now available)
Comment
-
Re: Singleplayer 32, 64 maps?
If you still looking for these maps you can go here for the links. http://www.aaenterprisesonline.com/bf2modifier/
Thanks
Screavics
Comment
-
Re: Singleplayer 32, 64 maps?
Serious thread necromancy at work here.
I don't know why anyone would want these maps now. These maps only expand the human-playable area, not the area that the bots can use. We've had real expanded maps since Jan-Feb 2006. See xstax981's map package for example:
For more info on SP & co-op see the BFSP site:
Comment
-
Re: Singleplayer 32, 64 maps?
Originally posted by elitenetpcthis problem really needs addressed. I can create a dedicated server using BF2SP64 mod, but clients can not connect when on local accout (no 'connect to ip'). Medic's Coop Emulator use to work, but it no longer works for some reason.
1. start a multiplayer local server
2. clients should see the server in the 'join local' browser
3. cancel the server and start your SP 'server'
4. clients should now be able to join the server from the browser
This works with a listen server; not sure if it will with the standalone dedicated server.
Comment
Comment